Variable width fonts: Difference between revisions
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Some games use '''variable width fonts''' or '''proportional fonts''', where each character may be a different width, including: | Some games use '''variable width fonts''' (VWF) or '''proportional fonts''', where each character may be a different width, including: | ||
* ''Seiken Densetsu 3'' | * ''Trials of Mana (2019)'', including the Neill Corlett romhack of ''Seiken Densetsu 3'', but the original Japanese version appears to only use mono-spaced font. | ||
* ''Final Fantasy 6 (FF3 US)''<ref>https://forums.nesdev.org/viewtopic.php?p=148690&hilit=variable+width+font+fan+of+them</ref> | * ''Final Fantasy 6 (FF3 US)''<ref>[https://forums.nesdev.org/viewtopic.php?p=148690&hilit=variable+width+font+fan+of+them How did Final Fantasy VI do a non-fixed-width font?] - forum post</ref> | ||
* ''Mario Is Missing!'' | * ''Mario Is Missing!'' | ||
* ''Mario's Time Machine'' | * ''Mario's Time Machine'' |
Latest revision as of 03:17, 23 February 2023
Some games use variable width fonts (VWF) or proportional fonts, where each character may be a different width, including:
- Trials of Mana (2019), including the Neill Corlett romhack of Seiken Densetsu 3, but the original Japanese version appears to only use mono-spaced font.
- Final Fantasy 6 (FF3 US)[1]
- Mario Is Missing!
- Mario's Time Machine
- Tetris Attack
- Super Mario World 2: Yoshi's Island
- EarthBound
References
- ↑ How did Final Fantasy VI do a non-fixed-width font? - forum post