File:NTS scrolling seam.gif: Difference between revisions

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(Animation explaining how to perform scrolling across a horizontal playfield longer than 512 pixels. It uses the first four screens of a level in Nova the Squirrel.)
 
(What $2000 and $2400 mean)
 
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== Summary ==
== Summary ==
Animation explaining how to perform scrolling across a horizontal playfield longer than 512 pixels. It uses the first four screens of a level in Nova the Squirrel.
Animation explaining how to perform scrolling across a horizontal playfield longer than 512 pixels. It uses the first four screens of a level in Nova the Squirrel.
$2000 and $2400 are base addresses of the two halves of a 512-pixel-wide tilemap.
Animation by [[User:Tepples|Tepples]] based on game map created by [[User:NovaSquirrel|NovaSquirrel]], originally posted as [https://www.nesdev.org/wiki/File:NTS_scrolling_seam.gif "NTS scrolling seam.gif" on NESdev Wiki] on 2018-07-23 ([https://forums.nesdev.org/viewtopic.php?p=221864#p221864 source]).

Latest revision as of 17:09, 22 August 2022

Summary

Animation explaining how to perform scrolling across a horizontal playfield longer than 512 pixels. It uses the first four screens of a level in Nova the Squirrel. $2000 and $2400 are base addresses of the two halves of a 512-pixel-wide tilemap.

Animation by Tepples based on game map created by NovaSquirrel, originally posted as "NTS scrolling seam.gif" on NESdev Wiki on 2018-07-23 (source).

File history

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Date/TimeThumbnailDimensionsUserComment
current21:18, 19 May 2022Thumbnail for version as of 21:18, 19 May 2022512 × 480 (151 KB)NovaSquirrel (talk | contribs)Animation explaining how to perform scrolling across a horizontal playfield longer than 512 pixels. It uses the first four screens of a level in Nova the Squirrel.

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