Variable width fonts: Difference between revisions

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Some games use '''variable width fonts''' or '''proportional fonts''', where each character may be a different width, including:
Some games use '''variable width fonts''' (VWF) or '''proportional fonts''', where each character may be a different width, including:


* ''Seiken Densetsu 3''
* ''Trials of Mana (2019)'', including the Neill Corlett romhack of ''Seiken Densetsu 3'', but the original Japanese version appears to only use mono-spaced font.
* ''Final Fantasy 6 (FF3 US)''<ref>https://forums.nesdev.org/viewtopic.php?p=148690&hilit=variable+width+font+fan+of+them</ref>
* ''Final Fantasy 6 (FF3 US)''<ref>[https://forums.nesdev.org/viewtopic.php?p=148690&hilit=variable+width+font+fan+of+them How did Final Fantasy VI do a non-fixed-width font?] - forum post</ref>
* ''Mario Is Missing!''
* ''Mario Is Missing!''
* ''Mario's Time Machine''
* ''Mario's Time Machine''
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== References ==
== References ==
<References/>
<References/>
== External links ==
* [https://www.nesdev.org/wiki/Fonts#Proportional_fonts List of NES games using proportional fonts]

Latest revision as of 03:17, 23 February 2023

Some games use variable width fonts (VWF) or proportional fonts, where each character may be a different width, including:

  • Trials of Mana (2019), including the Neill Corlett romhack of Seiken Densetsu 3, but the original Japanese version appears to only use mono-spaced font.
  • Final Fantasy 6 (FF3 US)[1]
  • Mario Is Missing!
  • Mario's Time Machine
  • Tetris Attack
  • Super Mario World 2: Yoshi's Island
  • EarthBound

References

External links