User:Rainwarrior: Difference between revisions

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SNES Stuff:
SNES Stuff:
* [https://rainwarrior.ca/lizard/index.html Lizard] - my NES game that I also ported to SNES
* [https://www.patreon.com/posts/snes-mouse-for-63474521 Mouse Patch for Shadowrun]
* [https://www.patreon.com/posts/snes-mouse-for-63474521 Mouse Patch for Shadowrun]
* [https://forums.nesdev.org/viewtopic.php?p=279306 Two Ship] - demo of mode 5 hi-res and interlacing
* [https://github.com/bbbradsmith/SNES_stuff/blob/main/twoship twoship] - demo of mode 5 hi-res and interlacing
* [https://forums.nesdev.org/viewtopic.php?t=23857 Elasticity] - demo of 12-bit colour blending (and other colour ideas)
* [https://github.com/bbbradsmith/SNES_stuff/blob/main/elasticity elasticity] - demo of 12-bit colour blending (and other colour ideas)
 
* [https://github.com/bbbradsmith/SNES_stuff/blob/main/multest multest] - test of hardware multiply routine
Things I might like to write, but feel free to do these yourself before I get there:
* [https://github.com/bbbradsmith/SNES_stuff/blob/main/extbgtest extbgtest] - test of EXTBG
* [[65C186 addressing modes]] - Could use something to clearly outline them like: [https://www.nesdev.org/obelisk-6502-guide/addressing.html obelisk/6502 addressing]
* [https://github.com/bbbradsmith/SNES_stuff/blob/main/dizworld dizworld] - demo of practical Mode 7 uses

Latest revision as of 03:19, 23 February 2023

Game developer from Canada.

NESDev Wiki: User:Rainwarrior

Website: rainwarrior.ca

SNES Stuff: