User contributions for Rainwarrior
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18 January 2023
- 18:2318:23, 18 January 2023 diff hist −91 m PPU registers →CGWSEL - Color addition select ($2130 write): remove redundancy left in editing
- 18:2318:23, 18 January 2023 diff hist +384 PPU registers →CGWSEL - Color addition select ($2130 write): note emulator inaccuracies
5 December 2022
- 06:1506:15, 5 December 2022 diff hist +2 Errata →Video: the reverse priority dropout applies to slivers
- 06:1306:13, 5 December 2022 diff hist +889 Sprites rendering and per-scanline limits
16 November 2022
- 23:1123:11, 16 November 2022 diff hist +807 Memory map add references about the unused areas
13 November 2022
- 00:4500:45, 13 November 2022 diff hist +131 ROM header mention 512-byte copier header
8 November 2022
- 05:2905:29, 8 November 2022 diff hist +138 PPU registers →VMDATALREAD, VMDATAHREAD - VRAM data read ($2139, $213A read): include single read simple case
- 05:2705:27, 8 November 2022 diff hist +923 PPU registers →VMDATALREAD, VMDATAHREAD - VRAM data read ($2139, $213A read): point out the funky pre-increment latch behaviour
1 November 2022
- 18:2018:20, 1 November 2022 diff hist +17 m SPC-700 instruction set →Differences from the 6502: explain why interrupt status doesn't matter
- 17:1317:13, 1 November 2022 diff hist −1 m SNESdev Wiki →Expansions: another period
- 17:1317:13, 1 November 2022 diff hist −2 m SNESdev Wiki no periods for consistency
30 October 2022
- 15:3215:32, 30 October 2022 diff hist +1 m Uncommon graphics mode games →Hi-Resolution and Interlacing: formatting
- 15:3215:32, 30 October 2022 diff hist +160 Uncommon graphics mode games →Hi-Resolution and Interlacing: DKC uses it on the tiny logo
- 15:2515:25, 30 October 2022 diff hist +116 Uncommon graphics mode games →Mode 3 8bpp: DKC does palette animation in the Rareware logo
23 October 2022
- 17:5017:50, 23 October 2022 diff hist +145 Uncommon graphics mode games →Hi-Resolution and Interlacing: Porky Pig
- 10:4910:49, 23 October 2022 diff hist +33 N Gamepad #REDIRECT Standard controller current Tag: New redirect
14 October 2022
- 07:5907:59, 14 October 2022 diff hist 0 m Init code →Reset Registers Routine: WH2/WH3
13 October 2022
- 06:3406:34, 13 October 2022 diff hist +363 Backgrounds →High resolution: note about scrolling, mention fixed color
- 04:1404:14, 13 October 2022 diff hist +73 SNESdev Wiki →Links: SNES central has useful stuff
- 03:3103:31, 13 October 2022 diff hist +98 Color math →Masking: also CGWSEL current
- 02:3002:30, 13 October 2022 diff hist +235 Windows →Window: explain enable vs. invert better, and that left>right is still enabled
- 02:1502:15, 13 October 2022 diff hist +56 Windows →Window: invert does nothing if not enabled
- 01:5901:59, 13 October 2022 diff hist +10 PPU registers →CGWSEL - Color addition select ($2130 write): revise addend description
- 01:5201:52, 13 October 2022 diff hist +131 PPU registers →CGWSEL - Color addition select ($2130 write): explain addend
- 01:4901:49, 13 October 2022 diff hist +12 MMIO register table/PPU sub screen CGWSEL is transparent current
- 01:4801:48, 13 October 2022 diff hist −9 Windows sub screen CGWSEL is transparent
- 01:4601:46, 13 October 2022 diff hist +35 PPU registers →CGWSEL - Color addition select ($2130 write): sub-screen is transparent
- 01:0601:06, 13 October 2022 diff hist −9 MMIO register table/PPU color window is not just color math
- 01:0401:04, 13 October 2022 diff hist +73 PPU registers →WOBJSEL - Window Mask Settings for OBJ and Color Window ($2125 write): color window is not just color math, link CGWSEL
- 01:0201:02, 13 October 2022 diff hist +164 Windows explain the color window's blacking function
- 00:5800:58, 13 October 2022 diff hist +4 PPU registers →CGWSEL - Color addition select ($2130 write): make sure to use the term color window
- 00:5700:57, 13 October 2022 diff hist +96 PPU registers →WOBJLOG - Window OBJ and color math mask logic ($212B write): link CGWSEL
- 00:5100:51, 13 October 2022 diff hist +133 PPU registers →CGWSEL - Color addition select ($2130 write): restate the window black function another way
- 00:4500:45, 13 October 2022 diff hist +97 PPU registers →CGWSEL - Color addition select ($2130 write)
11 October 2022
- 07:2807:28, 11 October 2022 diff hist 0 m Palettes →CGRAM access: CGDATA is 2122 current
- 06:4406:44, 11 October 2022 diff hist +32 Division See also multiplcation in lead current
- 06:4306:43, 11 October 2022 diff hist +26 Multiplication See also Division in lead current
- 04:2404:24, 11 October 2022 diff hist +5 m MMIO register table/DMA address increment mode (trying not to imply it's an enable) current
9 October 2022
- 06:3206:32, 9 October 2022 diff hist +2 m Controller reading →Automatic controller reading: fix link title current
8 October 2022
- 13:2913:29, 8 October 2022 diff hist +281 Controller reading →Automatic controller reading: note that $4016 must be 0 during the read
- 11:0911:09, 8 October 2022 diff hist +106 Emulator tests →Input: ctrltest
- 07:4707:47, 8 October 2022 diff hist −5 m Emulator tests →Input: oh right, SNES mouse is just Mouse around here
- 07:4707:47, 8 October 2022 diff hist +114 Emulator tests mset mouse test
7 October 2022
- 21:1121:11, 7 October 2022 diff hist −1 m Tools →ROM management: stray ]
- 21:1021:10, 7 October 2022 diff hist 0 m Tools →Emulators: lowercase
- 21:0821:08, 7 October 2022 diff hist +88 SNESdev Wiki →Links: link wikibooks
- 21:0721:07, 7 October 2022 diff hist +116 DMA examples →Links: wikibooks tutorial current
- 21:0621:06, 7 October 2022 diff hist +136 HDMA examples →Links: grog's guide
- 21:0521:05, 7 October 2022 diff hist −21 DMA examples →Links: HDMA example goes on its own page
- 21:0421:04, 7 October 2022 diff hist +20 m DMA registers →See Also