User contributions for Rainwarrior
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22 February 2023
- 23:2623:26, 22 February 2023 diff hist −2 m SNESdev Wiki →Peripherals: correct name of NTT Data Keypad
- 02:0302:03, 22 February 2023 diff hist +37 SNESdev Wiki →Video: un-orphan Reading and writing PPU memory
- 02:0202:02, 22 February 2023 diff hist +54 65C816 link to the 65c816 guides on the main page current
- 02:0102:01, 22 February 2023 diff hist +82 SNESdev Wiki →65c816 guides: un-orphan Signature byte
- 01:5801:58, 22 February 2023 diff hist +41 SNESdev Wiki →Expansions: CX4?
- 01:5501:55, 22 February 2023 diff hist +1 m Init code emulation mode is more accurately 65C02 emulation than 6502, but even that isn't quite correct
- 01:5201:52, 22 February 2023 diff hist +86 Standard controller crosslink NESDev article current
- 01:5001:50, 22 February 2023 diff hist −2 m Mouse →References: fix link
- 01:5001:50, 22 February 2023 diff hist +76 Mouse →References: crosslink NESDev article
- 01:4701:47, 22 February 2023 diff hist +191 Talk:NTT Data Keypad LOL it was my mistake wasn't it current
- 01:4701:47, 22 February 2023 diff hist +114 NTT Data Keypad cross linking the NESDev page this was sourced from current
- 01:4401:44, 22 February 2023 diff hist +203 Talk:NTT Data Keypad also it's easier to find info with keypad as the search term
- 01:4301:43, 22 February 2023 diff hist +250 Talk:NTT Data Keypad it's keypad
14 February 2023
- 03:1403:14, 14 February 2023 diff hist −18 m Uncommon graphics mode games →High-Resolution and Interlacing: revise Chrono Trigger interlacing theory
- 03:1003:10, 14 February 2023 diff hist +2 m Tools →ROM management: bulleted list
- 03:1003:10, 14 February 2023 diff hist +69 Tools →Sound: Furnace
- 03:0903:09, 14 February 2023 diff hist −2 m Tools →Debugging: Mesen-S to Mesen rename
- 02:5302:53, 14 February 2023 diff hist 0 m Uncommon graphics mode games →High-Resolution and Interlacing: better video for the Chrono Trigger interlacing example
12 February 2023
- 21:0821:08, 12 February 2023 diff hist +79 ROM header revise lead to explain purpose of header
- 20:5720:57, 12 February 2023 diff hist +76 ROM header →Header Verification: snes9x also uses ASCII game name as a weak score
- 20:4820:48, 12 February 2023 diff hist +185 ROM header →Header Verification: add snes9x reference
- 20:4020:40, 12 February 2023 diff hist +632 ROM header add a section on header verification, link bsnes' scoring source for further reading
- 19:3319:33, 12 February 2023 diff hist +145 Tools →Graphics: Rilden's tiledpalettequant
- 06:5806:58, 12 February 2023 diff hist −12 m Uncommon graphics mode games →High-Resolution and Interlacing: uses interlacing
- 06:5706:57, 12 February 2023 diff hist 0 m Uncommon graphics mode games →BG Mode 0: alphabetize without "the"
11 February 2023
- 10:5110:51, 11 February 2023 diff hist +54 Uncommon graphics mode games →High-Resolution and Interlacing: video for the chrono trigger interlacing example
- 01:1101:11, 11 February 2023 diff hist −1 m Uncommon graphics mode games →High-Resolution and Interlacing: remove parentheses
- 00:0000:00, 11 February 2023 diff hist +232 Uncommon graphics mode games →High-Resolution and Interlacing: explanation of the japanese text sub-category
10 February 2023
- 23:5523:55, 10 February 2023 diff hist +125 Uncommon graphics mode games →High-Resolution and Interlacing: Power Drive
- 23:5023:50, 10 February 2023 diff hist +115 Uncommon graphics mode games →High-Resolution and Interlacing: Stable Star
- 23:4723:47, 10 February 2023 diff hist +114 Uncommon graphics mode games →High-Resolution and Interlacing: The Atlas: Renaissance Voyager
- 23:4423:44, 10 February 2023 diff hist +66 Uncommon graphics mode games →High-Resolution and Interlacing: Doukyuusei 2
- 23:4123:41, 10 February 2023 diff hist +69 Uncommon graphics mode games →High-Resolution and Interlacing: Dragon Knight 4
- 23:3823:38, 10 February 2023 diff hist +182 Uncommon graphics mode games →High-Resolution and Interlacing: Crayon Shin-Chan
- 23:2823:28, 10 February 2023 diff hist 0 m Uncommon graphics mode games move demo/test ROMs to the bottom of their lists
- 23:2723:27, 10 February 2023 diff hist −9 m Uncommon graphics mode games trim extraneous padding between headings
- 23:2623:26, 10 February 2023 diff hist −88 Uncommon graphics mode games "BG Mode" is fine for headings and initial lead description, but otherwise the constant repetition is distracting and no disambiguation of "mode" is needed
- 23:2123:21, 10 February 2023 diff hist +7 m Uncommon graphics mode games →Offset-Per-Tile: Horizontal: restore descriptive link to "video" so that it's clearer where the link click will take the reader
- 23:1923:19, 10 February 2023 diff hist −8 m Uncommon graphics mode games Offset-Per-Tile headings should not parenthesize Horizontal or Vertical
- 23:1723:17, 10 February 2023 diff hist +16 m Uncommon graphics mode games →High-Resolution and Interlacing: chrono trigger example is mode 7 + 1
- 23:1623:16, 10 February 2023 diff hist +193 Uncommon graphics mode games →High-Resolution and Interlacing: better explanation of chrono trigger's interlacing
- 22:4822:48, 10 February 2023 diff hist +52 m Uncommon graphics mode games →High-Resolution and Interlacing: Reorder the description of pseudo-hires, and grouping the column order explanation there.
- 22:4022:40, 10 February 2023 diff hist −17 Uncommon graphics mode games →High-Resolution and Interlacing: the double-height resolution is exclusive to mode 5, and combing is an effect of deinterlacing and/or emulation and not really inherent from interlacing itself, so trying to make this caveat more broad.
- 22:3322:33, 10 February 2023 diff hist +23 m Uncommon graphics mode games →Direct Color: putting the instructions on how to reach the Mana DC modes back into a separate sentence so it doesn't interrupt the description.
- 02:3702:37, 10 February 2023 diff hist +388 Uncommon graphics mode games →Hi-Resolution and Interlacing: some more examples, alphabetize, separate games that use it only for japanese text
31 January 2023
- 03:2503:25, 31 January 2023 diff hist +77 Tilemaps acknowledge nametable terminology, give more consistent description of combination tilemap arrangements current
18 January 2023
- 19:2319:23, 18 January 2023 diff hist +93 Emulator tests table for input test roms current
- 18:3718:37, 18 January 2023 diff hist +21 Emulator tests →PPU: fix CGWSEL link
- 18:3618:36, 18 January 2023 diff hist −16 Emulator tests →PPU: put author in separate column
- 18:3118:31, 18 January 2023 diff hist +205 Emulator tests →PPU: add nova's gradient-test, and fix link to Elasticity (accidentally copy-pasted Two Ship?)