Uncommon graphics mode games
From SNESdev Wiki
Jump to navigationJump to search
A list of games that use less common graphics modes.
See also: Tricky-to-emulate games
Hi-Resolution
TODO
Interlacing
TODO
Overscan (240 lines)
PPU Register $2133 SETINI can choose either 224 or 240 lines of visible picture. Most games used 224, allowing a significantly longer vblank period, and the extra lines weren't normally visible on contemporary NTSC televisions.
Game | Notes |
---|---|
Tetris & Dr. Mario | Both NTSC and PAL versions used the overscan area. |
Super Mario World | The launch PAL release did not use overscan, but a later PAL revision did. |
Super Mario All-Stars | PAL version only. |