File:NTS scrolling seam.gif
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NTS_scrolling_seam.gif (512 × 480 pixels, file size: 151 KB, MIME type: image/gif, looped, 41 frames, 13 s)
Summary
Animation explaining how to perform scrolling across a horizontal playfield longer than 512 pixels. It uses the first four screens of a level in Nova the Squirrel. $2000 and $2400 are base addresses of the two halves of a 512-pixel-wide tilemap.
Animation by Tepples based on game map created by NovaSquirrel, originally posted as "NTS scrolling seam.gif" on NESdev Wiki on 2018-07-23 (source).
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 21:18, 19 May 2022 | 512 × 480 (151 KB) | NovaSquirrel (talk | contribs) | Animation explaining how to perform scrolling across a horizontal playfield longer than 512 pixels. It uses the first four screens of a level in Nova the Squirrel. |
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File usage
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