Backgrounds

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The SNES backgrounds consist of one or more layers of tilemaps.

There are 8 available background modes, which can be changed at any time via BGMODE.

Each mode has 1-4 layers, consisting of tiles that are 2bpp (4-color), 4bpp (16-color), or 8bpp (256-color).

Mode BG1 BG2 BG3 BG4 OPT Hi-res
0 2 2 2 2
1 4 4 2
2 4 4
3 8 4
4 8 2
5 4 2
6 4
7 8 (7)

Properties

Offset-per-tile

High resolution

Mode 0

Mode 1

Mode 2

Mode 3

Mode 4

Mode 5

Mode 6

Mode 7