SNES PPU for NES developers: Revision history

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5 October 2022

5 June 2022

17 May 2022

16 May 2022

9 May 2022

8 May 2022

  • curprev 17:3617:36, 8 May 2022NovaSquirrel talk contribsm 3,886 bytes 0 →‎VRAM
  • curprev 17:3517:35, 8 May 2022NovaSquirrel talk contribs 3,886 bytes +3,886 Created page with "The SNES PPU and NES PPU use every similar concepts for displaying graphics. This article will summarize some important differences and similarities, and lay out some basics before you learn about things more in-depth. == VRAM == Video RAM is 64KB and contained within the console. Additional video memory cannot be added via cartridge. VRAM contains the tilemaps used for backgrounds as well as the graphics data for background tiles and sprite tiles. You can deci..."