Upload log
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Below is a list of the most recent file uploads. See the gallery of new files for a more visual overview.
- 01:41, 26 February 2024 Undisbeliever talk contribs uploaded File:Hdma indirect repeating pattern screenshot.png (Screenshot of the indirect HDMA repeating pattern example on HDMA_examples page)
- 01:38, 26 February 2024 Undisbeliever talk contribs uploaded File:Hdma indirect mapping screenshot.png (Screenshot of the indirect HDMA contiguous array mapping example on HDMA_examples page.)
- 08:55, 23 October 2023 Undisbeliever talk contribs uploaded File:Window mask logic table.png (A table of the 4 window mask logic settings combined with the 2 invert window flags.)
- 06:03, 13 October 2023 Undisbeliever talk contribs uploaded File:Combining windows four.svg (Diagram showing how a 4 digit window can be drawn using OR or XOR logic)
- 06:02, 13 October 2023 Undisbeliever talk contribs uploaded File:Combining windows star.svg (Diagram showing how a star window can be drawn using OR or XOR logic)
- 02:38, 5 January 2023 Undisbeliever talk contribs uploaded File:Hdma textbox gradient.png (A cropped screenshot of a textbox with a background gradient created with a HDMA to CGADD and CGDATA.)
- 02:05, 20 December 2022 Undisbeliever talk contribs uploaded File:Hdma bghofs shear animation.png (A shear animation using a HDMA to a horizontal offset register.)
- 02:14, 4 December 2022 Undisbeliever talk contribs uploaded File:Hdma double buffered parallax.png (An example HDMA double-buffered parallax effect.)
- 01:24, 4 December 2022 Undisbeliever talk contribs uploaded File:Hdma double buffered parallax.webp (An example HDMA double-buffered parallax effect.)
- 01:18, 2 December 2022 Undisbeliever talk contribs uploaded File:Hdma textbox wipe.gif (A HDMA textbox wipe animation that is created by modifying a HDMA table in RAM during VBlank.)
- 07:33, 25 November 2022 Undisbeliever talk contribs uploaded File:Hdma repeat entry events.png (An annotated Mesen-S Event Viewer screenshot for a HDMA targeting the BG1HOFS register, changing BG1HOFS on every scanline using two HDMA repeat entries.)
- 05:42, 21 November 2022 Undisbeliever talk contribs uploaded File:Hdma 160sl entry events.png (An annotated Mesen-S Event Viewer screenshot for a HDMA targeting the BG1HOFS register, demonstrating how a 160 scanline entry is split into two HDMA entries.)
- 05:37, 21 November 2022 Undisbeliever talk contribs uploaded File:Hdma textbox events.png (An annotated Mesen-S Event Viewer screenshot for a HDMA textbox targeting the TM register.)
- 07:42, 1 November 2022 Undisbeliever talk contribs uploaded File:Window precalculated.svg (A diagram showing two code paths for translating a precalculated non-symmetrical single-window (leftwards and rightwards).)
- 20:07, 5 October 2022 NovaSquirrel talk contribs uploaded File:Snes exhirom map.png (Map of Super NES address space in mode $25 ("ExHiROM") Edit by lidnariq of the HiROM map originally made by Damian Yerrick https://forums.nesdev.org/viewtopic.php?p=283508&sid=b7787101ceda9ec7e25a4485d45ebc77#p283508)
- 19:46, 20 August 2022 Rainwarrior talk contribs uploaded a new version of File:Colourmath addhalf.png (put the 1/2 indicator only under + instead of under = as well)
- 07:37, 20 August 2022 Rainwarrior talk contribs uploaded File:Colourmath sub dark inverse.png (Example from: https://github.com/bbbradsmith/SNES_stuff/tree/main/colourmath)
- 07:36, 20 August 2022 Rainwarrior talk contribs uploaded File:Colourmath sub dark.png (Example from: https://github.com/bbbradsmith/SNES_stuff/tree/main/colourmath)
- 07:36, 20 August 2022 Rainwarrior talk contribs uploaded File:Colourmath add fade2.png (Example from: https://github.com/bbbradsmith/SNES_stuff/tree/main/colourmath)
- 07:36, 20 August 2022 Rainwarrior talk contribs uploaded File:Colourmath add fade1.png (Example from: https://github.com/bbbradsmith/SNES_stuff/tree/main/colourmath)
- 07:36, 20 August 2022 Rainwarrior talk contribs uploaded File:Colourmath addhalf.png (Example from: https://github.com/bbbradsmith/SNES_stuff/tree/main/colourmath)
- 08:25, 19 August 2022 Undisbeliever talk contribs uploaded File:Window precalculated symmetrical.svg (A diagram showing the three code paths for drawing a precalculated horizontally-symmetrical single-window: partially offscreen on the left (x-centre < 0), onscreen (0 <= x-centre <= 255), and partially offscreen on the right (x-centre > 255).)
- 22:52, 18 August 2022 Rainwarrior talk contribs uploaded File:Dizworld additive.png (Addititve blending example from Dizworld: https://github.com/bbbradsmith/SNES_stuff/tree/main/dizworld#readme)
- 01:14, 3 August 2022 Undisbeliever talk contribs uploaded File:Window octagon.svg (An example unrotated octagon window, created from three segments. The first is an acute trapezium, the second is a rectangle, the third is a vertical mirror of the first segment.)
- 01:12, 3 August 2022 Undisbeliever talk contribs uploaded File:Window diamond.svg (A diamond window. The top-half is created using an acute trapezium. The bottom-half is created from a vertical mirror of the top-half.)
- 01:05, 3 August 2022 Undisbeliever talk contribs uploaded File:Window quad.svg (An example convex quadrilateral window, created from three trapeziums.)
- 00:56, 3 August 2022 Undisbeliever talk contribs uploaded File:Window right triangle.svg (A triangular window can be created from two trapeziums.)
- 00:54, 3 August 2022 Undisbeliever talk contribs uploaded File:Window triangle horizontal base.svg (A triangular window with a horizontal base can be created from a single trapezium.)
- 21:18, 19 May 2022 NovaSquirrel talk contribs uploaded File:NTS scrolling seam.gif (Animation explaining how to perform scrolling across a horizontal playfield longer than 512 pixels. It uses the first four screens of a level in Nova the Squirrel.)
- 20:12, 8 May 2022 NovaSquirrel talk contribs uploaded File:Snes hirom map.png
- 20:11, 8 May 2022 NovaSquirrel talk contribs uploaded File:Snes lorom map.png
- 20:11, 8 May 2022 NovaSquirrel talk contribs uploaded File:Snes overall map.png