User contributions for Rainwarrior
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17 August 2022
- 18:3718:37, 17 August 2022 diff hist +21 SNESdev Wiki →Emulation: redlink Emulator tests
16 August 2022
- 08:5508:55, 16 August 2022 diff hist −14 Uncommon graphics mode games →Mode 7 EXTBG: link to the forum post for extbgtest since it has some helpful pictures
- 08:4708:47, 16 August 2022 diff hist +107 Uncommon graphics mode games →Hi-Resolution and Interlacing: Shinseiki Odysselya II
- 08:4008:40, 16 August 2022 diff hist +154 Uncommon graphics mode games →Hi-Resolution and Interlacing: Two Ship demo
- 08:3008:30, 16 August 2022 diff hist +124 Uncommon graphics mode games →Hi-Resolution and Interlacing: Street Combat has interlacing (on by mistake?)
- 06:3006:30, 16 August 2022 diff hist +35 Uncommon graphics mode games →Overscan (239 lines): RRR2 does use the blank sometimes
- 05:4405:44, 16 August 2022 diff hist +13 PPU registers →BGnSC - BG1-4 tilemap address and size ($2107-$210A write): clarify byte vs. word address
- 05:4305:43, 16 August 2022 diff hist +28 PPU registers →CHR word base address: this is 8 KiB, not 4
- 02:4002:40, 16 August 2022 diff hist +60 Uncommon graphics mode games →Overscan (239 lines): clarify that RRR2 is not blanking for any good reason?
15 August 2022
- 21:3621:36, 15 August 2022 diff hist +33 N Registers convenience redirect for "registers" summary current Tag: New redirect
- 07:4407:44, 15 August 2022 diff hist 0 m Controller connector should be WRIO not RDIO
- 07:4407:44, 15 August 2022 diff hist +1,276 N Controller connector controller pinout
14 August 2022
- 05:4205:42, 14 August 2022 diff hist +562 Timing →Video: filling in a few of the missing values
13 August 2022
- 20:2620:26, 13 August 2022 diff hist +27 SNESdev Wiki →Pinouts: redlink a needed Controller connector article
- 20:2520:25, 13 August 2022 diff hist +174 Timing add tools section to link nova's cool tool
- 04:3504:35, 13 August 2022 diff hist +148 PPU registers →CGWSEL - Color addition select ($2130 write): explain that direct color mode switch is really more of a background mode than a color math option
- 03:1603:16, 13 August 2022 diff hist +332 DMA registers →Line count, repeat mode byte: X-1 is confusing/wrong? It waits for exactly X scanlines. X=1 does not wait 0 scanlines. Adding a note below that might clarify?
15 July 2022
- 18:4818:48, 15 July 2022 diff hist +150 Glossary →Graphics: CHR, raster, scanline
14 July 2022
- 11:0011:00, 14 July 2022 diff hist +260 PPU registers →CGADSUB - Color math designation ($2131 write): explain that the color math enable applies to the main screen specficially
12 July 2022
- 01:5901:59, 12 July 2022 diff hist +47 MVN and MVP block copy →Assembler syntax: dest/src are reversed current
- 01:5501:55, 12 July 2022 diff hist −1 m MVN and MVP block copy →Assembler syntax: spelling directly
- 01:5501:55, 12 July 2022 diff hist +185 MVN and MVP block copy →Assembler syntax: opcodes
11 July 2022
- 22:0422:04, 11 July 2022 diff hist +12 m Uncommon graphics mode games →Mode 4 8bpp: maybe OPT doesn't need to be abbreviated here
- 22:0422:04, 11 July 2022 diff hist +29 N OPT #REDIRECT Offset-per-tile current Tag: New redirect
- 22:0322:03, 11 July 2022 diff hist +346 Uncommon graphics mode games →Mode 4 8bpp: explain why puzzle bobble needs 8bpp
- 22:0022:00, 11 July 2022 diff hist +15 Uncommon graphics mode games →Vertical Offset-per-tile: bust-a-move explain why this is done with OPT rather than just vertical scroll
17 June 2022
- 06:0606:06, 17 June 2022 diff hist +102 Timing →Video: scanline timing
14 June 2022
- 08:1108:11, 14 June 2022 diff hist +6 m Division →References: disambiguate multest
- 08:1108:11, 14 June 2022 diff hist +6 m Multiplication →References: disambiguate multest
- 08:1108:11, 14 June 2022 diff hist +157 Division →References: link a 16/16 divide example with test
- 08:1008:10, 14 June 2022 diff hist +159 Multiplication →References: link a 16x16 multiply example with test
- 08:0708:07, 14 June 2022 diff hist +45 Multiplication note that result register is shared
7 June 2022
- 06:2806:28, 7 June 2022 diff hist +95 Sprites →OBJ: mention OAMADD priority rotation
- 06:1006:10, 7 June 2022 diff hist +492 Sprites →OBJ: explain "cookie cutter" aspect
- 05:2105:21, 7 June 2022 diff hist +79 User:Rainwarrior projects have been moved to github
- 05:1805:18, 7 June 2022 diff hist +126 SNESdev Wiki →Links: maybe link the obelisk guide
- 03:0203:02, 7 June 2022 diff hist +165 Tiles →Mode 7 Direct Color: note that it's only for BG1, and enabled by CGWSEL
- 03:0003:00, 7 June 2022 diff hist +201 Backgrounds →EXTBG: direct color lack of support
- 02:5802:58, 7 June 2022 diff hist +45 Tiles →8bpp Direct Color: link to CGWSEL
- 02:5302:53, 7 June 2022 diff hist +146 Uncommon graphics mode games →Mode 7 EXTBG: extbgtest ROM
- 01:2401:24, 7 June 2022 diff hist +108 Tiles →Mode 7: palette index is apparently forced to zero
- 00:2800:28, 7 June 2022 diff hist +56 PPU registers →OAM: OBSEL seems to be a fullsnes typo? Maybe worth puting it here so the term is searchable
- 00:2600:26, 7 June 2022 diff hist +2 PPU registers →OAM: official name is OBJSEL not OBSEL?
- 00:2600:26, 7 June 2022 diff hist +2 MMIO register table/PPU official name is OBJSEL not OBSEL?
6 June 2022
- 22:5222:52, 6 June 2022 diff hist 0 Backgrounds →EXTBG: pixel value insted of color, to avoid confusion with the looked up CGRAM color
- 19:0219:02, 6 June 2022 diff hist +49 PPU registers →OAMADDL, OAMADDH - OAM word address ($2102, $2103 write): show that the priority rotation is only bits 1-7
- 18:5918:59, 6 June 2022 diff hist +1 m Tricky-to-emulate games priority spelling
- 18:5818:58, 6 June 2022 diff hist −2 m Tricky-to-emulate games style conformity (not using periods)
- 18:5718:57, 6 June 2022 diff hist +148 Tricky-to-emulate games super mario world priority rotation
- 18:5618:56, 6 June 2022 diff hist +242 PPU registers →OAMADDL, OAMADDH - OAM word address ($2102, $2103 write): explain priority rotation