MMIO registers: Difference between revisions

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m (16-bit register formatting.)
(Adds joypad registers.)
Line 79: Line 79:
  |||| ||||
  |||| ||||
  |||| ++++- CPU version
  |||| ++++- CPU version
  |+++------ Open bus
  |+++------ (Open bus)
  +--------- Vblank flag
  +--------- Vblank flag
   
   
Line 92: Line 92:
  Txxx xxxx
  Txxx xxxx
  |||| ||||
  |||| ||||
  |+++-++++- Open bus
  |+++-++++- (Open bus)
  +--------- Timer flag
  +--------- Timer flag
   
   
Line 106: Line 106:
  |||| ||||
  |||| ||||
  |||| |||+- Joypad auto-read in-progress flag
  |||| |||+- Joypad auto-read in-progress flag
  ||++-+++-- Open bus
  ||++-+++-- (Open bus)
  |+-------- Hblank flag
  |+-------- Hblank flag
  +--------- Vblank flag
  +--------- Vblank flag
==Joypads==
===Joypad legacy interface===
----
{{Anchor|JOYOUT}}
====JOYOUT - Joypad output ($4016 write)====
7  bit  0
---- ----
.... ...D
        |
        +- Joypad data output (latch)
{{Anchor|JOYSER0}}
====JOYSER0 - Joypad serial data port 1 ($4016 read)====
7  bit  0
---- ----
xxxx xxDD
|||| ||||
|||| ||++- Joypad 1 data 2-1
++++-++--- (Open bus)
Reading JOYSER0 clocks port 1.
{{Anchor|JOYSER1}}
====JOYSER1 - Joypad serial data port 2 ($4017 read)====
7  bit  0
---- ----
xxx1 11DD
|||| ||||
|||| ||++- Joypad 2 data 2-1
|||+-++--- (Always 1)
+++------- (Open bus)
Reading JOYSER1 clocks port 2.
===Joypad I/O interface===
----
{{Anchor|WRIO}}
====WRIO - Write I/O ($4201 write)====
7  bit  0
---- ----
21DD DDDD
|||| ||||
||++-++++- SFC/SNES: Not connected
||        Super Famicom Box: HD64180 I/O D5-0
|+-------- Joypad port 1 I/O
+--------- Joypad port 2 I/O and
            PPU /EXTLATCH light pen input
{{Anchor|RDIO}}
====RDIO - Read I/O ($4213 read)====
7  bit  0
---- ----
21DD DDDD
|||| ||||
||++-++++- SFC/SNES: Not connected
||        Super Famicom Box: HD64180 I/O D5-0
|+-------- Joypad port 1 I/O
+--------- Joypad port 2 I/O
The I/O pins allow bidirectional communication between the CPU and joypads on a single wire per bit. Either side is able to set the bits to 0, so to read the value being sent by the other side, the reader must set its own corresponding bits to 1 before reading.
The not-connected bits can be used as general-purpose storage on standard consoles, but are used in the Super Famicom Box hotel system to communicate with its HD64180 CPU.
Joypad port 2's I/O bit is also connected to the PPU's /EXTLATCH input, allowing the PPU's H and V counters to be latched when this bit is set to 0 by the CPU or joypad. This is intended to support a light pen or gun device. This should normally be set to 1 by the CPU to allow the counters to be latched. (See [[PPU_registers#OPHCT|PPU registers]])
===Auto-read results===
----
{{Anchor|JOY1}}
====JOY1L, JOY1H - Joypad 1 data 1 ($4218, $4219 read)====
  JOY1H      JOY1L
  $4219      $4218
7  bit  0  7  bit  0
---- ----  ---- ----
DDDD DDDD  DDDD DDDD
|||| ||||  |||| ||||
++++-++++---++++-++++- Joypad 1 data 1 (first read on left to last read on right)
{{Anchor|JOY2}}
====JOY2L, JOY2H - Joypad 2 data 1 ($421A, $421B read)====
  JOY2H      JOY2L
  $421B      $421A
7  bit  0  7  bit  0
---- ----  ---- ----
DDDD DDDD  DDDD DDDD
|||| ||||  |||| ||||
++++-++++---++++-++++- Joypad 2 data 1 (first read on left to last read on right)
{{Anchor|JOY3}}
====JOY3L, JOY3H - Joypad 1 data 2 ($421C, $421D read)====
  JOY3H      JOY3L
  $421D      $421C
7  bit  0  7  bit  0
---- ----  ---- ----
DDDD DDDD  DDDD DDDD
|||| ||||  |||| ||||
++++-++++---++++-++++- Joypad 1 data 2 (first read on left to last read on right)
{{Anchor|JOY4}}
====JOY4L, JOY4H - Joypad 2 data 2 ($421E, $421F read)====
  JOY4H      JOY4L
  $421F      $421E
7  bit  0  7  bit  0
---- ----  ---- ----
DDDD DDDD  DDDD DDDD
|||| ||||  |||| ||||
++++-++++---++++-++++- Joypad 2 data 2 (first read on left to last read on right)
Auto-read runs at the beginning of vblank and is equivalent to writing 1 and then 0 to JOYOUT (to latch a standard controller) and then reading JOYSER0 and JOYSER1 16 times each. The controllers are then left in this state so that additional reads can be done manually from JOYSER0 and JOYSER1 to get any additional data, though this is unnecessary for standard controllers. Auto-read takes approximately 3 scanlines, during which the JOYOUT, JOYSER0, and JOYSER1 registers should not be manually accessed.

Revision as of 17:39, 22 May 2022

TODO

  • $2100-213F PPU registers
  • $2140-2413 APUIO
  • $2180 WMDATA
  • $2181-2183 WMADD
  • $4016 Legacy Gamepad 1
  • $4017 Legacy Gamepad 2
  • $4200 NMITIMEN
  • $4201 WRIO
  • $4202-4203 WRMPY
  • $4204-4206 WRDIV
  • $4207-4208 HTIME
  • $4209-420A VTIME
  • $420B MDMAEN
  • $420C HDMAEN
  • $420D MEMSEL
  • $420E-420F ?
  • $4210 RDNMI
  • $4211 TIMEUP
  • $4212 HVBJOY
  • $4213 RDIO
  • $4214-4215 RDDIV
  • $4216-4217 RDMPY
  • $4218-421F STD CNTRL1-4
  • $4300-437F DMA registers

Interrupts

NMITIMEN - Interrupts and Joypad reading ($4200 write)


7  bit  0
---- ----
N.VH ...J
| ||    |
| ||    +- Joypad auto-read enable
| ++------ H/V timer IRQ:
|           00 = Disable timer
|           01 = IRQ when H counter == HTIME
|           10 = IRQ when V counter == VTIME and H counter == 0
|           11 = IRQ when V counter == VTIME and H counter == HTIME
+--------- Vblank NMI enable

TODO: Details on the exact conditions for an NMI or IRQ.

Screen timer values


HTIMEL, HTIMEH - H timer target ($4207, $4208 write)

  HTIMEH      HTIMEL
  $4208       $4207
7  bit  0   7  bit  0
---- ----   ---- ----
.... ...H   HHHH HHHH
        |   |||| ||||
        +---++++-++++- H counter target for timer IRQ

Note that setting a value larger than the maximum H counter value of 339 will prevent the timer's H condition from being met.

VTIMEL, VTIMEH - V timer target ($4209, $420A write)

  VTIMEH      VTIMEL
  $420A       $4209
7  bit  0   7  bit  0
---- ----   ---- ----
.... ...V   VVVV VVVV
        |   |||| ||||
        +---++++-++++- V counter target for timer IRQ

Note that setting a value larger than the maximum V counter value will prevent the timer's V condition from being met. The maximum depends on the region (261 for NTSC, 311 for PAL) and interlacing (1 additional scanline every other frame).

Status


RDNMI - Vblank flag and CPU version ($4210 read)

7  bit  0
---- ----
Nxxx VVVV
|||| ||||
|||| ++++- CPU version
|+++------ (Open bus)
+--------- Vblank flag

On read: RDNMI D7 = 0

The vblank flag is set at the start of vblank and cleared at the end of vblank or on read.

TIMEUP - Timer flag ($4211 read)

7  bit  0
---- ----
Txxx xxxx
|||| ||||
|+++-++++- (Open bus)
+--------- Timer flag

On read: TIMEUP D7 = 0

The timer flag is set when the timer condition specified in NMITIMEN becomes true and is cleared on read.

HVBJOY - Screen and Joypad status ($4212 read)

7  bit  0
---- ----
VHxx xxxJ
|||| ||||
|||| |||+- Joypad auto-read in-progress flag
||++-+++-- (Open bus)
|+-------- Hblank flag
+--------- Vblank flag

Joypads

Joypad legacy interface


JOYOUT - Joypad output ($4016 write)

7  bit  0
---- ----
.... ...D
        |
        +- Joypad data output (latch)

JOYSER0 - Joypad serial data port 1 ($4016 read)

7  bit  0
---- ----
xxxx xxDD
|||| ||||
|||| ||++- Joypad 1 data 2-1
++++-++--- (Open bus)

Reading JOYSER0 clocks port 1.

JOYSER1 - Joypad serial data port 2 ($4017 read)

7  bit  0
---- ----
xxx1 11DD
|||| ||||
|||| ||++- Joypad 2 data 2-1
|||+-++--- (Always 1)
+++------- (Open bus)

Reading JOYSER1 clocks port 2.

Joypad I/O interface


WRIO - Write I/O ($4201 write)

7  bit  0
---- ----
21DD DDDD
|||| ||||
||++-++++- SFC/SNES: Not connected
||         Super Famicom Box: HD64180 I/O D5-0
|+-------- Joypad port 1 I/O
+--------- Joypad port 2 I/O and
           PPU /EXTLATCH light pen input

RDIO - Read I/O ($4213 read)

7  bit  0
---- ----
21DD DDDD
|||| ||||
||++-++++- SFC/SNES: Not connected
||         Super Famicom Box: HD64180 I/O D5-0
|+-------- Joypad port 1 I/O
+--------- Joypad port 2 I/O

The I/O pins allow bidirectional communication between the CPU and joypads on a single wire per bit. Either side is able to set the bits to 0, so to read the value being sent by the other side, the reader must set its own corresponding bits to 1 before reading.

The not-connected bits can be used as general-purpose storage on standard consoles, but are used in the Super Famicom Box hotel system to communicate with its HD64180 CPU.

Joypad port 2's I/O bit is also connected to the PPU's /EXTLATCH input, allowing the PPU's H and V counters to be latched when this bit is set to 0 by the CPU or joypad. This is intended to support a light pen or gun device. This should normally be set to 1 by the CPU to allow the counters to be latched. (See PPU registers)

Auto-read results


JOY1L, JOY1H - Joypad 1 data 1 ($4218, $4219 read)

  JOY1H       JOY1L
  $4219       $4218
7  bit  0   7  bit  0
---- ----   ---- ----
DDDD DDDD   DDDD DDDD
|||| ||||   |||| ||||
++++-++++---++++-++++- Joypad 1 data 1 (first read on left to last read on right)

JOY2L, JOY2H - Joypad 2 data 1 ($421A, $421B read)

  JOY2H       JOY2L
  $421B       $421A
7  bit  0   7  bit  0
---- ----   ---- ----
DDDD DDDD   DDDD DDDD
|||| ||||   |||| ||||
++++-++++---++++-++++- Joypad 2 data 1 (first read on left to last read on right)

JOY3L, JOY3H - Joypad 1 data 2 ($421C, $421D read)

  JOY3H       JOY3L
  $421D       $421C
7  bit  0   7  bit  0
---- ----   ---- ----
DDDD DDDD   DDDD DDDD
|||| ||||   |||| ||||
++++-++++---++++-++++- Joypad 1 data 2 (first read on left to last read on right)

JOY4L, JOY4H - Joypad 2 data 2 ($421E, $421F read)

  JOY4H       JOY4L
  $421F       $421E
7  bit  0   7  bit  0
---- ----   ---- ----
DDDD DDDD   DDDD DDDD
|||| ||||   |||| ||||
++++-++++---++++-++++- Joypad 2 data 2 (first read on left to last read on right)

Auto-read runs at the beginning of vblank and is equivalent to writing 1 and then 0 to JOYOUT (to latch a standard controller) and then reading JOYSER0 and JOYSER1 16 times each. The controllers are then left in this state so that additional reads can be done manually from JOYSER0 and JOYSER1 to get any additional data, though this is unnecessary for standard controllers. Auto-read takes approximately 3 scanlines, during which the JOYOUT, JOYSER0, and JOYSER1 registers should not be manually accessed.