User contributions for NovaSquirrel
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25 April 2024
- 17:5617:56, 25 April 2024 diff hist +3,342 N Audio drivers Start off this page with the drivers I know about current
18 December 2023
- 18:3118:31, 18 December 2023 diff hist +1 m 65c816 for 6502 developers →Small optimizations: Fix a formatting typo current
22 July 2023
- 17:5017:50, 22 July 2023 diff hist +227 Errata →Video: Note about how rectangular sprites do vertical flips
10 July 2023
- 16:5516:55, 10 July 2023 diff hist +26 Memory map →Overall: Add link to MEMSEL current
12 June 2023
- 18:4118:41, 12 June 2023 diff hist +188 Tricky-to-emulate games Added Speedy Gonzales
4 May 2023
- 14:4414:44, 4 May 2023 diff hist −228 Uncommon graphics mode games →BG Mode 7 EXTBG: I went and checked the Bowser fight with Mesen2's register viewer, and extbg is not enabled
18 January 2023
- 19:0519:05, 18 January 2023 diff hist +24 PPU registers Update note about what ZSNES does
5 October 2022
- 20:0820:08, 5 October 2022 diff hist +31 Memory map →ExHiROM: Add diagram
- 20:0720:07, 5 October 2022 diff hist +232 N File:Snes exhirom map.png Map of Super NES address space in mode $25 ("ExHiROM") Edit by lidnariq of the HiROM map originally made by Damian Yerrick https://forums.nesdev.org/viewtopic.php?p=283508&sid=b7787101ceda9ec7e25a4485d45ebc77#p283508
31 July 2022
- 16:3416:34, 31 July 2022 diff hist +332 Tools Add the web tools I made
7 June 2022
- 18:3918:39, 7 June 2022 diff hist +20 SNESdev Wiki →Registers: Add red link for APU registers
- 01:4301:43, 7 June 2022 diff hist +308 Uncommon graphics mode games →Vertical Offset-per-tile: Aladdin, Axelay, Battletoads, Super Turrican 2
- 01:3301:33, 7 June 2022 diff hist +350 Uncommon graphics mode games Mode 7 EXTBG
- 01:2201:22, 7 June 2022 diff hist +133 Uncommon graphics mode games →Horizontal Offset-per-tile: Super Mario Bros 2
5 June 2022
- 18:3318:33, 5 June 2022 diff hist +156 Uncommon graphics mode games →Mode 3 8bpp: Add Sim City 2000 and Zoop
2 June 2022
- 03:3403:34, 2 June 2022 diff hist +2,252 N Register sizes in ca65 Created page with "When the 65c816's registers switch between being 8-bit and 16-bit, that affects how the processor expects instructions with immediate operands to be stored. For example, when the 65c816 encounters opcode <code>A9</code> (which is <code>LDA #value</code>) the current size of the accumulator determines if it will try to read one or two bytes after the opcode. This creates a problem for assemblers - they have to know whether to encode <code>LDA #1</code> as <code>A9 01</cod..."
- 03:1803:18, 2 June 2022 diff hist +6 65c816 for 6502 developers →16-bit registers!: Fix the processor flag table
1 June 2022
- 05:2605:26, 1 June 2022 diff hist +53 PPU registers →SETINI - Screen Mode/Video Select ($2133 write): Mention EXTBG's effect in other modes
- 05:0805:08, 1 June 2022 diff hist +67 Uncommon graphics mode games →Mode 0: The Simpsons: Bart's Nightmare
31 May 2022
- 05:5005:50, 31 May 2022 diff hist +9 Errata →DMA: Move the note about RAM-RAM DMA copies up into the invalid A-Bus note