Timing: Difference between revisions

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(→‎Video: filling in a few of the missing values)
(→‎Video: more info about vertical blank and DMA bandwidth estimates)
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Scanline:
Scanline:
* 1364 master cycles = 341 dot cycles
* 1364 master cycles = 341 dot cycles.
* The CPU pauses for 40 master cycles in the middle of each scanline.
* The CPU pauses for 40 master cycles in the middle of each scanline for DRAM refresh, leaving 1324 active cycles per line.
* The left edge of the picture begins at cycle 88 of the line and continues until 1112.
* Scanline 0 is the end of vblank and beginning of rendering. It is hidden, and displays as a blank line.
* Scanline 0 is the end of vblank and beginning of rendering. It is hidden, and displays as a blank line.
* Scanlines 1-224 or 239 will normally render the visible image, unless force blanking is applied.
* Scanlines 1-224 or 239 will normally render the visible image, unless force blanking is applied.
* Scanline 261 or 311 is the last line of vertical blank (NTSC or PAL), after which the next frame begins rendering.
* Scanline 261 or 311 is the last line of vertical blank (NTSC or PAL), after which the next frame begins rendering.
* With interlacing on, 1 extra scanline will appear with each even frame, and one scanline outside the visible picture will be slightly shortened or lengthened for color synchronizatoin.
* With interlacing on, 1 extra scanline will appear with each even frame, and one scanline outside the visible picture will be slightly shortened or lengthened for color synchronization.


Vertical Blank: '''TODO'''
Vertical Blank:
* How much can we DMA during a vertical blank?
* Begins on vertical line V=225 or V=240 based on ([[PPU registers#SETINI|SETINI]] overscan setting).
* How many master cycles?
* Ends after vertical line V=261 (NTSC) or V=311 (PAL). The next line is V=0.
* This allows 37 (NTSC) or 87 (PAL) lines of vertical blank normally, or 22 (NTSC) / 72 (PAL) with overscan.
* With 1321 master cycles per line available, and [[DMA]] taking 8 cycles per byte, this gives an upper bound on DMA bandwidth per blank without [[PPU registers#INIDISP|forced blanking]]:


'''TODO''' How many master cycles per frame?
{|class="wikitable sortable"
! Region !! [[PPU registers#SETINI|Overscan]] !! VBlank Lines !! VBlank Cycles !! DMA Bandwidth
|-
| NTSC || 224 || 37 || 48,877 || 5.9 kb
|-
| NTSC || 239 || 22 || 29,942 || 3.6 kb
|-
| PAL || 224 || 87 || 114,927 || 14.0 kb
|-
| PAL || 239 || 72 || 95,112 || 11.6 kb
|}


== Tools ==
== Tools ==

Revision as of 01:47, 3 October 2022

Timing of the SNES hardware.

Master Clock

The SNES master clock:

  • NTSC 21.447 MHz
  • PAL 21.281 MHz

CPU

A 65816 CPU "cycle" can take 6, 8 or 12 master cycles on the SNES, depending on the memory region accessed, and the MEMSEL fast-ROM setting.

This gives some commonly quoted SNES CPU speeds, though none of them tell a complete story:

  • 3.58 MHz fast-ROM (6-cycle)
  • 2.68 MHz slow-ROM (8-cycle)
  • 1.79 MHz other (12-cycle)

The speed of access depends on the memory region:[1]

  • 6-cycles for fast-ROM access, enabled via MEMSEL and accessed at an address of $800000 of higher.
  • 8-cycles for slow-ROM access.
  • 8-cycles for internal S-WRAM.
  • 6-cycles for most MMIO registers.
  • 12-cycles for JOYSER0 and JOYSER1.
  • 6-cycles for "internal" cycles not accessing memory (e.g. 2nd cycle of NOP)

Video

Scanline:

  • 1364 master cycles = 341 dot cycles.
  • The CPU pauses for 40 master cycles in the middle of each scanline for DRAM refresh, leaving 1324 active cycles per line.
  • The left edge of the picture begins at cycle 88 of the line and continues until 1112.
  • Scanline 0 is the end of vblank and beginning of rendering. It is hidden, and displays as a blank line.
  • Scanlines 1-224 or 239 will normally render the visible image, unless force blanking is applied.
  • Scanline 261 or 311 is the last line of vertical blank (NTSC or PAL), after which the next frame begins rendering.
  • With interlacing on, 1 extra scanline will appear with each even frame, and one scanline outside the visible picture will be slightly shortened or lengthened for color synchronization.

Vertical Blank:

  • Begins on vertical line V=225 or V=240 based on (SETINI overscan setting).
  • Ends after vertical line V=261 (NTSC) or V=311 (PAL). The next line is V=0.
  • This allows 37 (NTSC) or 87 (PAL) lines of vertical blank normally, or 22 (NTSC) / 72 (PAL) with overscan.
  • With 1321 master cycles per line available, and DMA taking 8 cycles per byte, this gives an upper bound on DMA bandwidth per blank without forced blanking:
Region Overscan VBlank Lines VBlank Cycles DMA Bandwidth
NTSC 224 37 48,877 5.9 kb
NTSC 239 22 29,942 3.6 kb
PAL 224 87 114,927 14.0 kb
PAL 239 72 95,112 11.6 kb

Tools

References

  1. Fullsnes: CPU Clock Cycles