SNESdev Wiki: Difference between revisions
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* [[MSU-1]] | * [[MSU-1]] | ||
* [[Super Game Boy]] | * [[Super Game Boy]] | ||
=== Formats === | |||
* [[ROM File Formats]] | |||
* [[SPC File Format]] - for music. | |||
== Examples and Guides == | == Examples and Guides == |
Revision as of 21:53, 5 October 2022
SNES Development Wiki
Reference
General
- Memory map
- ROM header
- CPU vectors
- SNES Development Manual
- 65C816 - SNES main CPU, part of the S-CPU
- Tools
- Timing
- Errata
Registers
Pinouts
Peripherals
PPU
Sound
- S-SMP - SNES SHVC-SOUND chip includes the S-SMP / SPC-700 CPU and S-DSP.
- SPC-700 Instruction Set
- DSP Envelopes
- BRR Samples
Expansions
- DSP-1 - also includes DSP-2, DSP-3, DSP-4.
- SA-1
- Super FX
- MSU-1
- Super Game Boy
Formats
- ROM File Formats
- SPC File Format - for music.
Examples and Guides
General
SNES hardware
- Init code
- VBlank interrupts
- Booting the SPC700
- Controller reading
- Multiplication
- Division
- DMA examples
- Blargg SPC Upload - Playing an SPC rip on SNES hardware.
65c816 guides
Emulation
Video
- SNES PPU for NES developers
- Scrolling a large map
- Shaped windows
- HDMA examples
- Mode 7 perspective effects
- Starting HDMA mid-frame
- Variable width fonts
- Extending vblank
Links
- SNESdev Forum - NESDev subforum
- Fullsnes - Nocash's SNES hardware document
- Superfamicom.org SNES Development Wiki
- Superfamicom.org SNES cartridge database
- Anomie's SNES documents at RHDN