User contributions for Rainwarrior
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27 March 2024
- 15:1415:14, 27 March 2024 diff hist +41 m Uncommon graphics mode games →BG Mode 7 EXTBG: explain Contra 3 example a little more
24 February 2024
- 01:5001:50, 24 February 2024 diff hist +1 m Sprites →Rendering: X=$100 bug should probably be described as -256?
- 01:4701:47, 24 February 2024 diff hist +14 m Sprites References section
- 01:4601:46, 24 February 2024 diff hist +604 Sprites →Rendering: offscreen sliver behaviour
23 February 2024
- 10:3710:37, 23 February 2024 diff hist −23 m Sprites →References: link to forum post is better because it has a ROM
- 08:3908:39, 23 February 2024 diff hist +237 Sprites link a hardware reference test by undisbeliever
- 01:4201:42, 23 February 2024 diff hist +89 Sprites →Rendering: add clarifying note that the sliver order is in reverse sprite order
- 01:1901:19, 23 February 2024 diff hist +246 Sprites →Rendering: order was ostensibly backwards in the description of the first 2 phases
23 January 2024
- 07:2007:20, 23 January 2024 diff hist −1 m ROM header →References: them -> the current
- 07:2007:20, 23 January 2024 diff hist 0 m ROM header →Non Power-of-2 ROM Size: I put the reference on the wrong sentence
- 07:1907:19, 23 January 2024 diff hist +114 ROM header →Non Power-of-2 ROM Size: reference the SNES development manual re: power of 2 combinations
- 07:1607:16, 23 January 2024 diff hist +123 ROM header →References: reference the header info in the SNES development manual
- 06:4406:44, 23 January 2024 diff hist +167 ROM header add python checksum generator as an example
- 06:0906:09, 23 January 2024 diff hist +1,002 ROM header →Checksum: Trying to split the explanation of the process: 2-ROM duplication + 0 padding. Moving the common case example (2:1 double the last 1/3) to the end of section. Separating the computation.
30 November 2023
- 05:3005:30, 30 November 2023 diff hist +1 m Tiles →Mode 7: replaced current
- 05:2905:29, 30 November 2023 diff hist +151 Mode 7 perspective effects add some reference cross-links current
7 March 2023
- 22:5122:51, 7 March 2023 diff hist +289 Signature byte →Assemblers: documenting changes to ca65 current
26 February 2023
- 23:4323:43, 26 February 2023 diff hist +127 Mouse →References: SNESert golfing also has a mouse read example current
- 23:3923:39, 26 February 2023 diff hist 0 m Mouse →References: formatting typo
- 23:3823:38, 26 February 2023 diff hist +100 Mouse →References: wikipedia has a good list of games
- 23:3623:36, 26 February 2023 diff hist +22 m Mouse →Automatic read: add the specific timing needed for the example
25 February 2023
- 01:5101:51, 25 February 2023 diff hist −7 m Signature byte second byte that follows > byte that follows (jeffythedragonslayer suggested it is ambiguous)
- 01:3001:30, 25 February 2023 diff hist +97 Signature byte →Assemblers: asar behaviour
24 February 2023
- 22:2622:26, 24 February 2023 diff hist +99 Signature byte →Assemblers: wla-dx
- 22:1322:13, 24 February 2023 diff hist +19 Signature byte assembler note includes WDM, make into its own section
- 22:0522:05, 24 February 2023 diff hist 0 Signature byte →BRK and COP: native vectors, not emulation vectors
- 22:0222:02, 24 February 2023 diff hist +310 Signature byte organize into sections, provide some practical specific information about interrupt/stack/etc.
- 21:4821:48, 24 February 2023 diff hist +1,019 Signature byte revising: trying not to privilege "two-byte instruction" as many (not some) assemblers do make BRK 1 byte, make it clear that COP as "co-processor" is not SNES-relevant, explain more about how BRK/COP interrupts may be handled
23 February 2023
- 06:3106:31, 23 February 2023 diff hist +6 m Open bus preferring "main CPU" because S-CPU seems to be confusing
- 05:2505:25, 23 February 2023 diff hist +24 PPU registers link open bus
- 05:2405:24, 23 February 2023 diff hist +1,289 N Open bus stub open bus
- 03:1903:19, 23 February 2023 diff hist +93 User:Rainwarrior Lizard current
- 03:1703:17, 23 February 2023 diff hist +67 Variable width fonts describe FF6 reference link current
- 02:5702:57, 23 February 2023 diff hist +262 DSP-1 Separate DSP-2 to 4 and briefly explain how they're different. Also link wikipedia article which has a good description current
- 00:1400:14, 23 February 2023 diff hist +151 DSP-1 explain why the name might be misleading
- 00:1000:10, 23 February 2023 diff hist +50 DSP-1 explain DSP acronym
- 00:0800:08, 23 February 2023 diff hist +285 CX4 →References: emulator sources current
22 February 2023
- 23:5623:56, 22 February 2023 diff hist +22 N GSU redirect to Super FX current Tag: New redirect
- 23:5623:56, 22 February 2023 diff hist +120 Super FX bsnes code is in two parts current
- 23:5523:55, 22 February 2023 diff hist +1 m DSP-1 →References: plural cat
- 23:5523:55, 22 February 2023 diff hist +2,041 N DSP-1 explanation, list of games (based on wikipedia's list), reference links
- 23:4723:47, 22 February 2023 diff hist +25 CX4 category
- 23:4623:46, 22 February 2023 diff hist +158 N Category:Expansions explain category, link ROM header current
- 23:4423:44, 22 February 2023 diff hist +1 m Super FX plural
- 23:4423:44, 22 February 2023 diff hist +24 Super FX Category:Expansions
- 23:4023:40, 22 February 2023 diff hist +6 m Super FX →References: specific book ii section
- 23:3423:34, 22 February 2023 diff hist +115 CX4 sfc org wiki reference
- 23:3323:33, 22 February 2023 diff hist +625 Super FX adding referneces, GSU is an alternate name so making bold
- 23:2623:26, 22 February 2023 diff hist −2 m SNESdev Wiki →Peripherals: correct name of NTT Data Keypad
- 02:0302:03, 22 February 2023 diff hist +37 SNESdev Wiki →Video: un-orphan Reading and writing PPU memory
- 02:0202:02, 22 February 2023 diff hist +54 65C816 link to the 65c816 guides on the main page current
- 02:0102:01, 22 February 2023 diff hist +82 SNESdev Wiki →65c816 guides: un-orphan Signature byte
- 01:5801:58, 22 February 2023 diff hist +41 SNESdev Wiki →Expansions: CX4?
- 01:5501:55, 22 February 2023 diff hist +1 m Init code emulation mode is more accurately 65C02 emulation than 6502, but even that isn't quite correct
- 01:5201:52, 22 February 2023 diff hist +86 Standard controller crosslink NESDev article current
- 01:5001:50, 22 February 2023 diff hist −2 m Mouse →References: fix link
- 01:5001:50, 22 February 2023 diff hist +76 Mouse →References: crosslink NESDev article
- 01:4701:47, 22 February 2023 diff hist +191 Talk:NTT Data Keypad LOL it was my mistake wasn't it current
- 01:4701:47, 22 February 2023 diff hist +114 NTT Data Keypad cross linking the NESDev page this was sourced from current
- 01:4401:44, 22 February 2023 diff hist +203 Talk:NTT Data Keypad also it's easier to find info with keypad as the search term
- 01:4301:43, 22 February 2023 diff hist +250 Talk:NTT Data Keypad it's keypad
14 February 2023
- 03:1403:14, 14 February 2023 diff hist −18 m Uncommon graphics mode games →High-Resolution and Interlacing: revise Chrono Trigger interlacing theory
- 03:1003:10, 14 February 2023 diff hist +2 m Tools →ROM management: bulleted list
- 03:1003:10, 14 February 2023 diff hist +69 Tools →Sound: Furnace
- 03:0903:09, 14 February 2023 diff hist −2 m Tools →Debugging: Mesen-S to Mesen rename
- 02:5302:53, 14 February 2023 diff hist 0 m Uncommon graphics mode games →High-Resolution and Interlacing: better video for the Chrono Trigger interlacing example
12 February 2023
- 21:0821:08, 12 February 2023 diff hist +79 ROM header revise lead to explain purpose of header
- 20:5720:57, 12 February 2023 diff hist +76 ROM header →Header Verification: snes9x also uses ASCII game name as a weak score
- 20:4820:48, 12 February 2023 diff hist +185 ROM header →Header Verification: add snes9x reference
- 20:4020:40, 12 February 2023 diff hist +632 ROM header add a section on header verification, link bsnes' scoring source for further reading
- 19:3319:33, 12 February 2023 diff hist +145 Tools →Graphics: Rilden's tiledpalettequant
- 06:5806:58, 12 February 2023 diff hist −12 m Uncommon graphics mode games →High-Resolution and Interlacing: uses interlacing
- 06:5706:57, 12 February 2023 diff hist 0 m Uncommon graphics mode games →BG Mode 0: alphabetize without "the"
11 February 2023
- 10:5110:51, 11 February 2023 diff hist +54 Uncommon graphics mode games →High-Resolution and Interlacing: video for the chrono trigger interlacing example
- 01:1101:11, 11 February 2023 diff hist −1 m Uncommon graphics mode games →High-Resolution and Interlacing: remove parentheses
- 00:0000:00, 11 February 2023 diff hist +232 Uncommon graphics mode games →High-Resolution and Interlacing: explanation of the japanese text sub-category
10 February 2023
- 23:5523:55, 10 February 2023 diff hist +125 Uncommon graphics mode games →High-Resolution and Interlacing: Power Drive
- 23:5023:50, 10 February 2023 diff hist +115 Uncommon graphics mode games →High-Resolution and Interlacing: Stable Star
- 23:4723:47, 10 February 2023 diff hist +114 Uncommon graphics mode games →High-Resolution and Interlacing: The Atlas: Renaissance Voyager
- 23:4423:44, 10 February 2023 diff hist +66 Uncommon graphics mode games →High-Resolution and Interlacing: Doukyuusei 2
- 23:4123:41, 10 February 2023 diff hist +69 Uncommon graphics mode games →High-Resolution and Interlacing: Dragon Knight 4
- 23:3823:38, 10 February 2023 diff hist +182 Uncommon graphics mode games →High-Resolution and Interlacing: Crayon Shin-Chan
- 23:2823:28, 10 February 2023 diff hist 0 m Uncommon graphics mode games move demo/test ROMs to the bottom of their lists
- 23:2723:27, 10 February 2023 diff hist −9 m Uncommon graphics mode games trim extraneous padding between headings
- 23:2623:26, 10 February 2023 diff hist −88 Uncommon graphics mode games "BG Mode" is fine for headings and initial lead description, but otherwise the constant repetition is distracting and no disambiguation of "mode" is needed
- 23:2123:21, 10 February 2023 diff hist +7 m Uncommon graphics mode games →Offset-Per-Tile: Horizontal: restore descriptive link to "video" so that it's clearer where the link click will take the reader
- 23:1923:19, 10 February 2023 diff hist −8 m Uncommon graphics mode games Offset-Per-Tile headings should not parenthesize Horizontal or Vertical
- 23:1723:17, 10 February 2023 diff hist +16 m Uncommon graphics mode games →High-Resolution and Interlacing: chrono trigger example is mode 7 + 1
- 23:1623:16, 10 February 2023 diff hist +193 Uncommon graphics mode games →High-Resolution and Interlacing: better explanation of chrono trigger's interlacing
- 22:4822:48, 10 February 2023 diff hist +52 m Uncommon graphics mode games →High-Resolution and Interlacing: Reorder the description of pseudo-hires, and grouping the column order explanation there.
- 22:4022:40, 10 February 2023 diff hist −17 Uncommon graphics mode games →High-Resolution and Interlacing: the double-height resolution is exclusive to mode 5, and combing is an effect of deinterlacing and/or emulation and not really inherent from interlacing itself, so trying to make this caveat more broad.
- 22:3322:33, 10 February 2023 diff hist +23 m Uncommon graphics mode games →Direct Color: putting the instructions on how to reach the Mana DC modes back into a separate sentence so it doesn't interrupt the description.
- 02:3702:37, 10 February 2023 diff hist +388 Uncommon graphics mode games →Hi-Resolution and Interlacing: some more examples, alphabetize, separate games that use it only for japanese text
31 January 2023
- 03:2503:25, 31 January 2023 diff hist +77 Tilemaps acknowledge nametable terminology, give more consistent description of combination tilemap arrangements current
18 January 2023
- 19:2319:23, 18 January 2023 diff hist +93 Emulator tests table for input test roms current
- 18:3718:37, 18 January 2023 diff hist +21 Emulator tests →PPU: fix CGWSEL link
- 18:3618:36, 18 January 2023 diff hist −16 Emulator tests →PPU: put author in separate column
- 18:3118:31, 18 January 2023 diff hist +205 Emulator tests →PPU: add nova's gradient-test, and fix link to Elasticity (accidentally copy-pasted Two Ship?)
- 18:2318:23, 18 January 2023 diff hist −91 m PPU registers →CGWSEL - Color addition select ($2130 write): remove redundancy left in editing
- 18:2318:23, 18 January 2023 diff hist +384 PPU registers →CGWSEL - Color addition select ($2130 write): note emulator inaccuracies
5 December 2022
- 06:1506:15, 5 December 2022 diff hist +2 Errata →Video: the reverse priority dropout applies to slivers
- 06:1306:13, 5 December 2022 diff hist +889 Sprites rendering and per-scanline limits
16 November 2022
- 23:1123:11, 16 November 2022 diff hist +807 Memory map add references about the unused areas
13 November 2022
- 00:4500:45, 13 November 2022 diff hist +131 ROM header mention 512-byte copier header
8 November 2022
- 05:2905:29, 8 November 2022 diff hist +138 PPU registers →VMDATALREAD, VMDATAHREAD - VRAM data read ($2139, $213A read): include single read simple case
- 05:2705:27, 8 November 2022 diff hist +923 PPU registers →VMDATALREAD, VMDATAHREAD - VRAM data read ($2139, $213A read): point out the funky pre-increment latch behaviour
1 November 2022
- 18:2018:20, 1 November 2022 diff hist +17 m SPC-700 instruction set →Differences from the 6502: explain why interrupt status doesn't matter
- 17:1317:13, 1 November 2022 diff hist −1 m SNESdev Wiki →Expansions: another period
- 17:1317:13, 1 November 2022 diff hist −2 m SNESdev Wiki no periods for consistency
30 October 2022
- 15:3215:32, 30 October 2022 diff hist +1 m Uncommon graphics mode games →Hi-Resolution and Interlacing: formatting
- 15:3215:32, 30 October 2022 diff hist +160 Uncommon graphics mode games →Hi-Resolution and Interlacing: DKC uses it on the tiny logo
- 15:2515:25, 30 October 2022 diff hist +116 Uncommon graphics mode games →Mode 3 8bpp: DKC does palette animation in the Rareware logo
23 October 2022
- 17:5017:50, 23 October 2022 diff hist +145 Uncommon graphics mode games →Hi-Resolution and Interlacing: Porky Pig
- 10:4910:49, 23 October 2022 diff hist +33 N Gamepad #REDIRECT Standard controller current Tag: New redirect
14 October 2022
- 07:5907:59, 14 October 2022 diff hist 0 m Init code →Reset Registers Routine: WH2/WH3
13 October 2022
- 06:3406:34, 13 October 2022 diff hist +363 Backgrounds →High resolution: note about scrolling, mention fixed color current
- 04:1404:14, 13 October 2022 diff hist +73 SNESdev Wiki →Links: SNES central has useful stuff
- 03:3103:31, 13 October 2022 diff hist +98 Color math →Masking: also CGWSEL current
- 02:3002:30, 13 October 2022 diff hist +235 Windows →Window: explain enable vs. invert better, and that left>right is still enabled
- 02:1502:15, 13 October 2022 diff hist +56 Windows →Window: invert does nothing if not enabled
- 01:5901:59, 13 October 2022 diff hist +10 PPU registers →CGWSEL - Color addition select ($2130 write): revise addend description
- 01:5201:52, 13 October 2022 diff hist +131 PPU registers →CGWSEL - Color addition select ($2130 write): explain addend
- 01:4901:49, 13 October 2022 diff hist +12 MMIO register table/PPU sub screen CGWSEL is transparent current
- 01:4801:48, 13 October 2022 diff hist −9 Windows sub screen CGWSEL is transparent
- 01:4601:46, 13 October 2022 diff hist +35 PPU registers →CGWSEL - Color addition select ($2130 write): sub-screen is transparent
- 01:0601:06, 13 October 2022 diff hist −9 MMIO register table/PPU color window is not just color math
- 01:0401:04, 13 October 2022 diff hist +73 PPU registers →WOBJSEL - Window Mask Settings for OBJ and Color Window ($2125 write): color window is not just color math, link CGWSEL
- 01:0201:02, 13 October 2022 diff hist +164 Windows explain the color window's blacking function
- 00:5800:58, 13 October 2022 diff hist +4 PPU registers →CGWSEL - Color addition select ($2130 write): make sure to use the term color window
- 00:5700:57, 13 October 2022 diff hist +96 PPU registers →WOBJLOG - Window OBJ and color math mask logic ($212B write): link CGWSEL
- 00:5100:51, 13 October 2022 diff hist +133 PPU registers →CGWSEL - Color addition select ($2130 write): restate the window black function another way
- 00:4500:45, 13 October 2022 diff hist +97 PPU registers →CGWSEL - Color addition select ($2130 write)
11 October 2022
- 07:2807:28, 11 October 2022 diff hist 0 m Palettes →CGRAM access: CGDATA is 2122 current
- 06:4406:44, 11 October 2022 diff hist +32 Division See also multiplcation in lead current
- 06:4306:43, 11 October 2022 diff hist +26 Multiplication See also Division in lead current
- 04:2404:24, 11 October 2022 diff hist +5 m MMIO register table/DMA address increment mode (trying not to imply it's an enable) current
9 October 2022
- 06:3206:32, 9 October 2022 diff hist +2 m Controller reading →Automatic controller reading: fix link title current
8 October 2022
- 13:2913:29, 8 October 2022 diff hist +281 Controller reading →Automatic controller reading: note that $4016 must be 0 during the read
- 11:0911:09, 8 October 2022 diff hist +106 Emulator tests →Input: ctrltest
- 07:4707:47, 8 October 2022 diff hist −5 m Emulator tests →Input: oh right, SNES mouse is just Mouse around here
- 07:4707:47, 8 October 2022 diff hist +114 Emulator tests mset mouse test
7 October 2022
- 21:1121:11, 7 October 2022 diff hist −1 m Tools →ROM management: stray ]
- 21:1021:10, 7 October 2022 diff hist 0 m Tools →Emulators: lowercase
- 21:0821:08, 7 October 2022 diff hist +88 SNESdev Wiki →Links: link wikibooks
- 21:0721:07, 7 October 2022 diff hist +116 DMA examples →Links: wikibooks tutorial current
- 21:0621:06, 7 October 2022 diff hist +136 HDMA examples →Links: grog's guide
- 21:0521:05, 7 October 2022 diff hist −21 DMA examples →Links: HDMA example goes on its own page
- 21:0421:04, 7 October 2022 diff hist +20 m DMA registers →See Also
- 21:0321:03, 7 October 2022 diff hist +35 DMA registers link DMA examples
- 21:0321:03, 7 October 2022 diff hist +305 DMA examples a few links to examples
- 20:4820:48, 7 October 2022 diff hist +282 SPC-700 instruction set →Differences from the 6502: POP no flags, CALL no -1
- 12:1912:19, 7 October 2022 diff hist 0 SPC-700 instruction set →Instructions: CLRV
- 12:1912:19, 7 October 2022 diff hist +919 SPC-700 instruction set →Instructions: list of mnemonics
- 08:0708:07, 7 October 2022 diff hist +4 m SPC-700 instruction set →Instructions: BRA rel
- 07:5607:56, 7 October 2022 diff hist +4 m SPC-700 instruction set →Differences from the 6502: grammar
- 07:5107:51, 7 October 2022 diff hist +17 m SPC-700 instruction set →Instructions: a few 65-likes
- 07:3407:34, 7 October 2022 diff hist −13 m SPC-700 instruction set the CPU runs at 1.024 MHz
- 07:3207:32, 7 October 2022 diff hist 0 SPC-700 instruction set →Instructions: use dp instead of zp for 6502 style for consistency
- 07:3107:31, 7 October 2022 diff hist −1 m SPC-700 instruction set →Instructions: 6502 returns
- 07:3007:30, 7 October 2022 diff hist +8 SPC-700 instruction set →Instructions: 6502 ORA rather than OR
- 07:2907:29, 7 October 2022 diff hist +1 m SPC-700 instruction set →Differences from the 6502
- 07:1707:17, 7 October 2022 diff hist +22 SPC-700 instruction set vague description of DAA/DAS, these will need their own section to properly describe
- 07:1007:10, 7 October 2022 diff hist +38 m SPC-700 instruction set →Differences from the 6502: explain memory bit more
- 07:1007:10, 7 October 2022 diff hist +41 SPC-700 instruction set →Instructions: fix OR1
- 07:0807:08, 7 October 2022 diff hist +249 SPC-700 instruction set →Instructions: NOP
- 07:0507:05, 7 October 2022 diff hist +290 SPC-700 instruction set →Architecture: some other differences, also I had interrupt enable backwards
- 07:0207:02, 7 October 2022 diff hist +674 SPC-700 instruction set →Instructions: status flags
- 06:5606:56, 7 October 2022 diff hist +1,307 SPC-700 instruction set →Instructions: bit operations
- 06:4606:46, 7 October 2022 diff hist +679 SPC-700 instruction set →Instructions: stack
- 06:4206:42, 7 October 2022 diff hist +555 SPC-700 instruction set →Instructions: subroutines
- 06:3006:30, 7 October 2022 diff hist +1,764 SPC-700 instruction set →Instructions: branching
- 06:1406:14, 7 October 2022 diff hist +1,063 SPC-700 instruction set →Instructions: 16-bit and decimal
- 06:0406:04, 7 October 2022 diff hist +48 m SPC-700 instruction set →Instructions: bold group names
- 06:0006:00, 7 October 2022 diff hist +1,486 SPC-700 instruction set →Instructions: ASL/LSR/ROL/ROR/XCN
- 05:5505:55, 7 October 2022 diff hist +1,035 SPC-700 instruction set →Instructions: INC/DEC
- 05:4905:49, 7 October 2022 diff hist +66 SPC-700 instruction set →Differences from the 6502: MUL/DIV
- 05:4505:45, 7 October 2022 diff hist +288 BRR samples migrating links from S-SMP current
- 05:4505:45, 7 October 2022 diff hist −274 S-SMP →Links: moving BRR links to BRR samples current
- 05:4005:40, 7 October 2022 diff hist +36 m SPC-700 instruction set →Architecture: formatting instructions
- 05:3905:39, 7 October 2022 diff hist +285 SPC-700 instruction set →Architecture: moving 6502 differences to its own section
- 05:3105:31, 7 October 2022 diff hist +43 m SPC-700 instruction set →Architecture: decimal alternative
- 05:2105:21, 7 October 2022 diff hist +3,217 SPC-700 instruction set →Instructions: boolean logic
- 05:1305:13, 7 October 2022 diff hist +2,662 SPC-700 instruction set →Instructions: SBC, CMP
- 05:0505:05, 7 October 2022 diff hist +14 m SPC-700 instruction set →Addressing Modes: indirection is 16-bit lookup
- 05:0305:03, 7 October 2022 diff hist 0 m SPC-700 instruction set →Instructions: fix N.....Z. column
- 05:0205:02, 7 October 2022 diff hist +1,102 SPC-700 instruction set →Instructions: ADC
- 04:5304:53, 7 October 2022 diff hist +24 m SPC-700 instruction set →Registers: how to clear half-carry
- 04:5104:51, 7 October 2022 diff hist +6 SPC-700 instruction set →Instructions: add . to headings to make them behave better with table sorting
- 04:4704:47, 7 October 2022 diff hist +99 SPC-700 instruction set →Instructions: explain dest,source convention
- 04:4504:45, 7 October 2022 diff hist +737 SPC-700 instruction set →Instructions: group 3
- 04:3604:36, 7 October 2022 diff hist +1,329 SPC-700 instruction set →Instructions: second instruction group
- 04:2304:23, 7 October 2022 diff hist +116 SPC-700 instruction set →Addressing Modes: fix the "indirect" description
- 04:2104:21, 7 October 2022 diff hist +1,848 SPC-700 instruction set →Instructions: group 1 instructions
- 03:5703:57, 7 October 2022 diff hist +1,424 SPC-700 instruction set registers and addressing modes summary
6 October 2022
- 17:0317:03, 6 October 2022 diff hist +4 m Multitap →Reading: put optional at the start? current
- 16:4816:48, 6 October 2022 diff hist +24 Multitap →Reading: connected bit is optional
- 16:4116:41, 6 October 2022 diff hist +34 m Mouse →Automatic read: compare Mario Paint
- 16:3816:38, 6 October 2022 diff hist +70 m Mouse →Automatic read: document length of loop
- 09:1709:17, 6 October 2022 diff hist +8 m ROM header →$FFD6: Super Game Boy and Satellaview both deserve redlinks
- 03:3503:35, 6 October 2022 diff hist +210 Emulator tests →CPU: linking the multiply test thread
- 03:2203:22, 6 October 2022 diff hist −13 m DSP envelopes ENVX is listed below, but maybe don't suggest they are equivalent because of the missing low bits current
- 03:2203:22, 6 October 2022 diff hist −4 m DSP envelopes S-SMP DSP -> S-DSP
- 03:2103:21, 6 October 2022 diff hist +359 Tools adding ucon64 and some popular emulators
- 03:1403:14, 6 October 2022 diff hist +621 N Copier a quick article with info about copiers current
- 03:0503:05, 6 October 2022 diff hist +55 Windows →Registers: quick link to register definitions
- 03:0503:05, 6 October 2022 diff hist +24 PPU registers →Windows: link Windows
- 03:0403:04, 6 October 2022 diff hist +3,672 N Windows quick summary article
- 02:3902:39, 6 October 2022 diff hist +23 m PPU registers Category:Graphics
- 02:3502:35, 6 October 2022 diff hist +1,261 N Save file formats save file formats current
- 02:1102:11, 6 October 2022 diff hist +24 m SNESdev Wiki →Formats: redlink Save file formats
- 00:4900:49, 6 October 2022 diff hist 0 m S-SMP missed a BRR link
- 00:4800:48, 6 October 2022 diff hist 0 m S-SMP article capitalization
- 00:4700:47, 6 October 2022 diff hist 0 m Blargg SPC upload Rainwarrior moved page Blargg SPC Upload to Blargg SPC upload: capitalization current
- 00:4600:46, 6 October 2022 diff hist 0 m ROM file formats Rainwarrior moved page ROM File Formats to ROM file formats: capitalization current
- 00:4600:46, 6 October 2022 diff hist 0 m BRR samples Rainwarrior moved page BRR Samples to BRR samples: capitalization
- 00:4600:46, 6 October 2022 diff hist 0 m DSP envelopes Rainwarrior moved page DSP Envelopes to DSP envelopes: capitalization
- 00:4600:46, 6 October 2022 diff hist 0 m SPC-700 instruction set Rainwarrior moved page SPC-700 Instruction Set to SPC-700 instruction set: capitalization
- 00:4500:45, 6 October 2022 diff hist 0 SNESdev Wiki i haven't been observing article title capitalization prevailing style :S
- 00:2700:27, 6 October 2022 diff hist +6 m SNESdev Wiki →Expansions: Super FX is GSU
- 00:1800:18, 6 October 2022 diff hist −4 m ROM header →$FFD6: suggest putting all DSP family at DSP-1
- 00:1600:16, 6 October 2022 diff hist +32 N ExHiROM #REDIRECT Memory map#ExHiROM current Tag: New redirect
- 00:1600:16, 6 October 2022 diff hist +30 N HiROM #REDIRECT Memory map#HiROM current Tag: New redirect
- 00:1500:15, 6 October 2022 diff hist +30 N LoROM #REDIRECT Memory map#LoROM current Tag: New redirect
- 00:1400:14, 6 October 2022 diff hist −634 ROM header →Checksum: accidental cut and paste
- 00:1300:13, 6 October 2022 diff hist +2,252 ROM header how to mirror the ROM and prepare checksum
5 October 2022
- 23:5523:55, 5 October 2022 diff hist +2,217 N ROM file formats ROM file format described
- 23:2723:27, 5 October 2022 diff hist +13 SNESdev Wiki →Peripherals: copier?
- 23:1023:10, 5 October 2022 diff hist +28 SNESdev Wiki →Video: adopting two more orphan pages
- 23:0823:08, 5 October 2022 diff hist +38 S-SMP ARAM is another term?
- 23:0723:07, 5 October 2022 diff hist +15 SNESdev Wiki →General
- 22:0122:01, 5 October 2022 diff hist +19 N S-DSP redirect current Tag: New redirect
- 22:0122:01, 5 October 2022 diff hist +19 N SHVC-SOUND redirect current Tag: New redirect
- 21:5821:58, 5 October 2022 diff hist +104 S-SMP note communication protocol stuff often says S-SMP and S-CPU together
- 21:5321:53, 5 October 2022 diff hist +75 SNESdev Wiki →Reference: file format redlinks
- 21:5121:51, 5 October 2022 diff hist +415 S-SMP rewriting lead to acknowledge the parts of the chip
- 21:4021:40, 5 October 2022 diff hist +19 SNESdev Wiki →Sound: acknowledge SHVC-SOUND
- 21:2021:20, 5 October 2022 diff hist +326 DSP envelopes →Period Table: describe counter better
- 08:5908:59, 5 October 2022 diff hist +23 SNES PPU for NES developers Category:Graphics current
- 08:5808:58, 5 October 2022 diff hist +38 N Category:Graphics make it blue current
- 08:5708:57, 5 October 2022 diff hist +23 Mode 7 perspective effects Category:Graphics
- 08:5708:57, 5 October 2022 diff hist +23 HDMA examples Category:Graphics
- 08:5708:57, 5 October 2022 diff hist +23 Scrolling a large map Category:Graphics current
- 08:5708:57, 5 October 2022 diff hist +23 Uncommon graphics mode games Category:Graphics
- 08:5708:57, 5 October 2022 diff hist +23 Color math Category:Graphics
- 08:5608:56, 5 October 2022 diff hist +23 Offset-per-tile Category:Graphics current
- 08:5608:56, 5 October 2022 diff hist +23 Palettes Category:Graphics
- 08:5608:56, 5 October 2022 diff hist +23 Sprites Category:Graphics
- 08:5608:56, 5 October 2022 diff hist +23 Tiles Category:Graphics
- 08:5608:56, 5 October 2022 diff hist +23 Tilemaps Category:Graphics
- 08:5508:55, 5 October 2022 diff hist +23 Backgrounds Category:Graphics
- 08:4808:48, 5 October 2022 diff hist +17 m DSP envelopes →Period Table: modulo-equivalent
- 08:4708:47, 5 October 2022 diff hist +210 DSP envelopes →Period Table: note about values being larger than their period
- 08:4108:41, 5 October 2022 diff hist +63 DSP envelopes explain what the tables are
- 08:3708:37, 5 October 2022 diff hist +1 m DSP envelopes →Period Table: name the second table
- 08:3608:36, 5 October 2022 diff hist +2 DSP envelopes →Period Table: simplifying offset table
- 08:3608:36, 5 October 2022 diff hist +743 DSP envelopes →Period Table: offsets
- 08:2608:26, 5 October 2022 diff hist +130 DSP envelopes →Period Table: arrange in 3s
- 08:1908:19, 5 October 2022 diff hist −13 DSP envelopes →ADSR Envelope Timings: consistency
- 08:1708:17, 5 October 2022 diff hist +1,800 DSP envelopes precise operation
- 07:2607:26, 5 October 2022 diff hist +84 N Category:Sound turn it blue current
- 07:0607:06, 5 October 2022 diff hist −11 DSP envelopes full = 127
- 06:5806:58, 5 October 2022 diff hist +683 DSP envelopes some explanation
- 06:5306:53, 5 October 2022 diff hist +145 DSP envelopes linking ADSR/GAIN
- 06:5006:50, 5 October 2022 diff hist +64 S-SMP →DSP Registers: S for sustain, R for release, other envelope tweaks
- 06:4506:45, 5 October 2022 diff hist −233 DSP envelopes →Gain Timings: finish table
- 06:3506:35, 5 October 2022 diff hist +1,655 DSP envelopes →Gain Timings: finish the left hand columns
- 06:2206:22, 5 October 2022 diff hist +172 DSP envelopes →Gain Timings: explain relationship to ADSR
- 06:1906:19, 5 October 2022 diff hist +464 DSP envelopes stubbing format of gain table
- 06:1706:17, 5 October 2022 diff hist +45 S-SMP →GAIN: hex ranges, sorted order
- 06:1006:10, 5 October 2022 diff hist +17 S-SMP →ADSR: explain sustain
- 06:0906:09, 5 October 2022 diff hist +20 SNESdev Wiki →Sound: envelopes
- 06:0606:06, 5 October 2022 diff hist +40 S-SMP link DSP Envelopes
- 06:0506:05, 5 October 2022 diff hist +1 m 65C816 not enough 's
- 06:0406:04, 5 October 2022 diff hist −4 m 65C816 revising lead
- 06:0406:04, 5 October 2022 diff hist +38 m 65C816 note abbreviation without C
- 06:0406:04, 5 October 2022 diff hist +24 SNESdev Wiki →General: explain 65C816
- 06:0306:03, 5 October 2022 diff hist +20 N S-CPU redirect to 65C816 for now current Tag: New redirect
- 06:0206:02, 5 October 2022 diff hist +48 65C816 mention S-CPU
- 06:0106:01, 5 October 2022 diff hist +63 SPC-700 instruction set make place for registers
- 06:0006:00, 5 October 2022 diff hist +90 DSP envelopes →ADSR Envelope Timings: align to top
- 05:5905:59, 5 October 2022 diff hist +822 DSP envelopes →ADSR Envelope Timings: decay, release
- 05:5005:50, 5 October 2022 diff hist +39 m SNESdev Wiki →Expansions: rename DSP to DSP-1 to make it more distinct from just DSP
- 05:4805:48, 5 October 2022 diff hist +448 N DSP envelopes starting page, creating attack table
- 05:4705:47, 5 October 2022 diff hist +165 S-SMP →Registers: acknowledge SPC-700 internal registers, link to their eventual home
- 05:4505:45, 5 October 2022 diff hist +366 S-SMP rewriting lead for S-SMP terminology, creating Sound category
- 05:3705:37, 5 October 2022 diff hist +20 SPC-700 instruction set Sound category
- 05:3705:37, 5 October 2022 diff hist −2 m SPC700 fix double redirect current Tag: Redirect target changed
- 05:3605:36, 5 October 2022 diff hist −13 BRR samples rename S-SMP, add Sound category
- 05:3505:35, 5 October 2022 diff hist +46 SNESdev Wiki →Sound: rename SPC-700 to S-SMP?
- 05:3305:33, 5 October 2022 diff hist +19 N SPC-700 Rainwarrior moved page SPC-700 to S-SMP: maybe S-SMP is the best name for this since it's not just about the CPU part current Tag: New redirect
- 05:3305:33, 5 October 2022 diff hist 0 m S-SMP Rainwarrior moved page SPC-700 to S-SMP: maybe S-SMP is the best name for this since it's not just about the CPU part
- 05:2505:25, 5 October 2022 diff hist +24 S-SMP →GAIN: create a place to put timing tables
- 05:2505:25, 5 October 2022 diff hist +24 S-SMP →ADSR: create a place to put timing tables
- 00:0700:07, 5 October 2022 diff hist 0 m Timing →Frame: capital I
4 October 2022
- 23:3023:30, 4 October 2022 diff hist +13 m S-SMP bold name in lead
- 22:1122:11, 4 October 2022 diff hist +152 S-SMP →IPL Boot ROM: timing notes
- 20:2220:22, 4 October 2022 diff hist +309 Multitap →Interface: note about slow 0 -> 1
- 11:1111:11, 4 October 2022 diff hist 0 Timing prefer master clocks to master cycles
- 11:0711:07, 4 October 2022 diff hist +33 m Timing →CPU: clocks per cycle
- 11:0611:06, 4 October 2022 diff hist 0 m Timing →CPU: prefer master clocks to master cycles
- 10:5010:50, 4 October 2022 diff hist +18 m SNESdev Wiki →Sound: link BRR Samples
- 10:3210:32, 4 October 2022 diff hist +68 Controller reading disconnected behaviour
- 10:1910:19, 4 October 2022 diff hist +911 S-SMP document directory, change migrated sections into prominent links in the lead
- 10:0710:07, 4 October 2022 diff hist +4,798 BRR samples migrating from SPC-700 Tag: Removed redirect
- 10:0610:06, 4 October 2022 diff hist −4,744 S-SMP →BRR Samples: moving to its own article
- 09:5209:52, 4 October 2022 diff hist +1 m BRR samples fix redirect Tag: Redirect target changed
- 09:5209:52, 4 October 2022 diff hist +13 SNESdev Wiki →Sound: link instruction set stub
- 09:5109:51, 4 October 2022 diff hist +21 N SPC700 Rainwarrior moved page SPC700 to SPC-700: hyphen is easier to read Tag: New redirect
- 09:5109:51, 4 October 2022 diff hist 0 m S-SMP Rainwarrior moved page SPC700 to SPC-700: hyphen is easier to read
- 09:0009:00, 4 October 2022 diff hist +540 N SPC-700 instruction set stub for eventual article
- 08:5808:58, 4 October 2022 diff hist −349 S-SMP →Instruction Set: this will be too large for this article, stubbing a dedicated one
- 04:2004:20, 4 October 2022 diff hist +247 S-SMP →Registers: documenting F0/F1 a little more clearly
- 02:1302:13, 4 October 2022 diff hist +102 S-SMP →IPL Boot ROM: explain data loop better
- 01:3901:39, 4 October 2022 diff hist +42 m S-SMP →IPL Boot ROM: clarify SNES is incrementing counter
3 October 2022
- 11:3911:39, 3 October 2022 diff hist 0 m S-SMP →Gaussian Interpolation: typo: wish
- 11:3811:38, 3 October 2022 diff hist +9 m S-SMP →DSP Registers: link to FLG
- 11:3711:37, 3 October 2022 diff hist +233 S-SMP →DSP Registers: note about FLG and initialization
- 11:2911:29, 3 October 2022 diff hist −4 m S-SMP →Filters: table column formatting
- 11:2811:28, 3 October 2022 diff hist +696 S-SMP →BRR Samples: guassian interpolation
- 11:1711:17, 3 October 2022 diff hist +629 S-SMP →Filters: documenting
- 11:0411:04, 3 October 2022 diff hist +3,408 S-SMP →BRR Samples: starting to document them (filters are TODO)
- 10:3710:37, 3 October 2022 diff hist +51 S-SMP →IPL Boot ROM: speculating about meaning of IPL
- 10:2910:29, 3 October 2022 diff hist +30 m S-SMP →IPL Boot ROM: repeat byte transfer step
- 10:2710:27, 3 October 2022 diff hist +237 S-SMP →Links: link the article about how to use DSP via the IPL directly
- 10:1810:18, 3 October 2022 diff hist +3,080 S-SMP →IPL Boot ROM: explaining IPL at a high level and how to use it
- 09:2409:24, 3 October 2022 diff hist +141 S-SMP DSP Registers read-only if high bit set
- 09:2009:20, 3 October 2022 diff hist +9 S-SMP →Memory Layout: IPL-ROM is controlled by $F1 high bit
- 09:1909:19, 3 October 2022 diff hist +2,458 S-SMP →Registers: documenting
- 08:4108:41, 3 October 2022 diff hist +2,295 S-SMP →Registers
- 08:2308:23, 3 October 2022 diff hist +634 S-SMP →Memory Layout
- 04:1404:14, 3 October 2022 diff hist +367 Blargg SPC upload attributing original source
- 04:1104:11, 3 October 2022 diff hist +63 SNESdev Wiki →Examples and Guides: link Blargg SPC Upload
- 04:0904:09, 3 October 2022 diff hist −55 m Booting the SPC700 Blargg SPC Upload isn't really an alternative to this, will link it on the main page instead current Tag: Manual revert
- 02:3702:37, 3 October 2022 diff hist +2 m Timing →Video: short and long was to be a subcategory
- 02:1102:11, 3 October 2022 diff hist +752 Timing →Short and Long Scanlines: explanation based on fullsnes
- 02:0102:01, 3 October 2022 diff hist +683 Timing →Video: overall frame timing, correcting vblank table
- 01:4701:47, 3 October 2022 diff hist +792 Timing →Video: more info about vertical blank and DMA bandwidth estimates
- 00:3700:37, 3 October 2022 diff hist +998 N NTT Data Keypad import from https://www.nesdev.org/wiki/Super_Famicom_NTT_Data_Keypad
- 00:3400:34, 3 October 2022 diff hist +24 SNESdev Wiki →Peripherals: NTT Data Keyboard
- 00:2400:24, 3 October 2022 diff hist +55 Booting the SPC700 link blargg's example
- 00:2300:23, 3 October 2022 diff hist −20 m Blargg SPC upload rm category
- 00:2300:23, 3 October 2022 diff hist +6,542 N Blargg SPC upload migrating from: https://www.nesdev.org/wiki/Blargg_SPC_Upload
2 October 2022
- 13:3813:38, 2 October 2022 diff hist +93 Mouse →Automatic read: code is indeed too fast if run as FastROM, providing a FastROM-safe version instead
- 09:4609:46, 2 October 2022 diff hist 0 MMIO register table/MMIO MEMSEL fastrom is backwards? current
- 09:4109:41, 2 October 2022 diff hist 0 Mouse →Report: Jurassic Park appears stable at 170 cycles
- 08:4308:43, 2 October 2022 diff hist 0 Multitap →Interface: controller 5 is $4017 D1
- 08:1708:17, 2 October 2022 diff hist 0 Multitap typo 4201
- 08:1408:14, 2 October 2022 diff hist 0 m Multitap →Interface: typo 4021
- 01:5401:54, 2 October 2022 diff hist +32 MMIO registers references section current
- 01:5401:54, 2 October 2022 diff hist +220 MMIO registers →HVBJOY - Screen and Joypad status ($4212 read): auto-read timings
- 01:5001:50, 2 October 2022 diff hist +1 Controller reading →Automatic controller reading: changing the advice here for the immediate-check edge case: waiting for autoread to start is only appropriate in very specific situations
- 01:4601:46, 2 October 2022 diff hist +15 Errata →Input: "immediately" seems more accurate than "too early", even just pushing the registers is enough delay
- 01:2201:22, 2 October 2022 diff hist +389 Errata input autoread delay issue
30 September 2022
- 19:4019:40, 30 September 2022 diff hist 0 m S-SMP →DSP Registers: ADSR typo
- 08:2408:24, 30 September 2022 diff hist +24 PPU registers link the full table
29 September 2022
- 09:1109:11, 29 September 2022 diff hist +560 DMA registers →MDMAEN - Start DMA transfer ($420B write): noting post-conditions of DMA and how they might be efficiently chained
28 September 2022
- 20:4820:48, 28 September 2022 diff hist +115 Tools superfamiconv for graphics
27 September 2022
- 20:3120:31, 27 September 2022 diff hist +151 DMA registers →MDMAEN - Start DMA transfer ($420B write): odd timing note
19 September 2022
- 19:4019:40, 19 September 2022 diff hist +71 Uncommon graphics mode games →Vertical Offset-per-tile: GT Racing
15 September 2022
- 14:4814:48, 15 September 2022 diff hist +21 SNESdev Wiki →Expansions: super game boy
14 September 2022
- 07:1407:14, 14 September 2022 diff hist −1 m S-SMP →ADSR: GAIN is instead rather than "direct"
- 07:1307:13, 14 September 2022 diff hist +2 m S-SMP →ADSR: otherwise 0 for GAIN
- 07:1107:11, 14 September 2022 diff hist +578 S-SMP →Voices: explain P / pitch
- 07:0207:02, 14 September 2022 diff hist 0 m S-SMP →Voices: - for unused bits instead of x
- 06:5806:58, 14 September 2022 diff hist +11 S-SMP →DSP Registers: F2, F3, YA
- 06:5506:55, 14 September 2022 diff hist +4,421 S-SMP →DSP Registers
- 06:3106:31, 14 September 2022 diff hist 0 S-SMP →DSP Registers: fix bold
- 06:3006:30, 14 September 2022 diff hist +2,691 S-SMP →DSP Registers: voice registers
5 September 2022
- 10:1710:17, 5 September 2022 diff hist +64 m Uncommon graphics mode games →Mode 3 8bpp: mention Mana's title screen compression, just as an interesting aside
- 01:4301:43, 5 September 2022 diff hist +504 Errata →Audio: the hardware noise's (possibly unintended) highpass filter
3 September 2022
- 05:0505:05, 3 September 2022 diff hist +38 m S-SMP →BRR Samples: see links
- 05:0405:04, 3 September 2022 diff hist +32 N BRR samples redirect this to SPC700 until we have enough material for its own article Tag: New redirect
- 05:0305:03, 3 September 2022 diff hist +18 SNESdev Wiki →Sound: redlink BRR Samples
- 05:0305:03, 3 September 2022 diff hist 0 S-SMP BRR samples should be above See Also
- 05:0305:03, 3 September 2022 diff hist +298 S-SMP →Links: add TODO for BRR, some reference links
- 04:5804:58, 3 September 2022 diff hist +10 m SNESdev Wiki →Reference: description of articles/categories
- 04:5504:55, 3 September 2022 diff hist +20 N 65816 #REDIRECT 65C816 current Tag: New redirect
- 04:5504:55, 3 September 2022 diff hist −126 SNESdev Wiki →Links: moved this link to 65C816
- 04:5404:54, 3 September 2022 diff hist +578 N 65C816 starting page with some useful links
- 04:5204:52, 3 September 2022 diff hist −16 SNESdev Wiki →Reference: actually let's just make an article about the CPU
- 04:4704:47, 3 September 2022 diff hist −39 SNESdev Wiki →General: create an article for the instruction set, will just put reference material links there for now
- 01:2301:23, 3 September 2022 diff hist +1,057 N S-SMP starting page with some useful links
2 September 2022
- 03:3203:32, 2 September 2022 diff hist +118 Tools →Compilers, Assemblers, and Toolchains: another one in the bass family tree
- 02:2202:22, 2 September 2022 diff hist +79 Tools →Compilers, Assemblers, and Toolchains: telemark SPC table
- 02:1902:19, 2 September 2022 diff hist +108 Tools →Compilers, Assemblers, and Toolchains: linking win64 build, though it's not a great link because of lack of source attribution (i believe it was made with author's blessing for N8VEM community, and distributed freely like the original)
- 02:1402:14, 2 September 2022 diff hist +152 Tools →Compilers, Assemblers, and Toolchains: telemark assembler DOS version
- 01:3801:38, 2 September 2022 diff hist +101 Tools SNES GSS
- 01:3201:32, 2 September 2022 diff hist +616 Tools assemblers and stuff
1 September 2022
- 08:4108:41, 1 September 2022 diff hist −102 Uncommon graphics mode games →Hi-Resolution and Interlacing: Street Combat is apparently just a localization of the Ranma 1/2 game demonstrating the same interlacing
- 07:4807:48, 1 September 2022 diff hist +55 Uncommon graphics mode games →Mode 3 8bpp: Secret of Mana title screen
- 07:2307:23, 1 September 2022 diff hist +48 Uncommon graphics mode games →Mode 3 8bpp: Yam Yam title screen
- 01:4201:42, 1 September 2022 diff hist +52 Uncommon graphics mode games →Mode 3 8bpp: Ms. Pac-Man title screen
31 August 2022
- 10:0910:09, 31 August 2022 diff hist +3 m Offset-per-tile →Details on how the feature works: BG3VOFS
- 10:0810:08, 31 August 2022 diff hist +7 m Offset-per-tile →Details on how the feature works: which row of BG3
- 10:0710:07, 31 August 2022 diff hist +235 Offset-per-tile →Details on how the feature works: clarify that the values replace HOFS/VOFS, and that horizontal is coarse.
- 04:4104:41, 31 August 2022 diff hist +136 Errata →Video: OPT is by design, not error, explaining the reason
- 02:4002:40, 31 August 2022 diff hist +406 Offset-per-tile →Details on how the feature works: clarify that the whole tilemap can be used, but why it usually isn't
- 02:3402:34, 31 August 2022 diff hist +8 m Tilemaps →Offset-per-tile: there are alternatives to just one row, leaving a hint about that
- 01:3701:37, 31 August 2022 diff hist +49 Offset-per-tile →Details on how the feature works: explain what the tilemap data looks like and how it applies
- 01:2001:20, 31 August 2022 diff hist +302 Tilemaps explain offset-per-tile map data
- 00:4500:45, 31 August 2022 diff hist +208 Offset-per-tile link to more examples
24 August 2022
- 03:5403:54, 24 August 2022 diff hist +24 m PPU registers →BGMODE - BG mode and Character size ($2105 write): background reference
23 August 2022
- 01:3701:37, 23 August 2022 diff hist +140 Uncommon graphics mode games →Hi-Resolution and Interlacing: another accidental interlace game
20 August 2022
- 19:4619:46, 20 August 2022 diff hist 0 File:Colourmath addhalf.png Rainwarrior uploaded a new version of File:Colourmath addhalf.png current
- 18:5718:57, 20 August 2022 diff hist +227 Color math →Subtractive Darkness: note that in the first example the sub-screen is effectively inverted, but in the second example it's not
- 18:5018:50, 20 August 2022 diff hist +2 m Color math →Examples: .
- 18:5018:50, 20 August 2022 diff hist +7 m Color math →Additive Fadeout: more specific about examples
- 18:4818:48, 20 August 2022 diff hist +30 Color math →Add + Half Water: secret of mana does this
- 18:3818:38, 20 August 2022 diff hist +95 Color math →Subtractive Darkness: yoshi's island example
- 09:2009:20, 20 August 2022 diff hist +6 m Color math →Subtract: add "etc." to clarify it's not limited to blue
- 08:5308:53, 20 August 2022 diff hist +2 m SNESdev Wiki expansions should have been one level down
- 08:5208:52, 20 August 2022 diff hist +66 SNESdev Wiki →Reference: redlinking some expansion stuff
- 08:4508:45, 20 August 2022 diff hist +118 DMA registers link SnesLab HDMA document
- 08:4308:43, 20 August 2022 diff hist +121 N HDMA examples linking nesdoug's article
- 08:0508:05, 20 August 2022 diff hist +125 Color math →Links: link the demo ROM used for the examples
- 07:5807:58, 20 August 2022 diff hist +1,568 Color math →Examples: some examples
- 07:3707:37, 20 August 2022 diff hist +90 N File:Colourmath sub dark inverse.png Example from: https://github.com/bbbradsmith/SNES_stuff/tree/main/colourmath current
- 07:3607:36, 20 August 2022 diff hist +90 N File:Colourmath sub dark.png Example from: https://github.com/bbbradsmith/SNES_stuff/tree/main/colourmath current
- 07:3607:36, 20 August 2022 diff hist +90 N File:Colourmath add fade2.png Example from: https://github.com/bbbradsmith/SNES_stuff/tree/main/colourmath current
- 07:3607:36, 20 August 2022 diff hist +90 N File:Colourmath add fade1.png Example from: https://github.com/bbbradsmith/SNES_stuff/tree/main/colourmath current
- 07:3607:36, 20 August 2022 diff hist +90 N File:Colourmath addhalf.png Example from: https://github.com/bbbradsmith/SNES_stuff/tree/main/colourmath
19 August 2022
- 10:0510:05, 19 August 2022 diff hist +150 Errata →5A22: link the thread for reference
- 10:0410:04, 19 August 2022 diff hist +343 Division →Division registers: note not to try to restart or mix with multiplication
- 09:5909:59, 19 August 2022 diff hist −32 m Multiplication already had a references
- 09:5909:59, 19 August 2022 diff hist +431 Multiplication →5A22 multiplier: note that double writes to $4203 are bad
- 00:2400:24, 19 August 2022 diff hist 0 m Color math →Examples: Prehistorik
- 00:1700:17, 19 August 2022 diff hist +96 Color math →Additive fade at horizon: explain where it's used in games where it's not the whole thing
- 00:1400:14, 19 August 2022 diff hist +124 m Color math →Examples: real game cases of the proposed examples
18 August 2022
- 23:0623:06, 18 August 2022 diff hist +584 Color math horizon fade example
- 22:5222:52, 18 August 2022 diff hist +123 N File:Dizworld additive.png Addititve blending example from Dizworld: https://github.com/bbbradsmith/SNES_stuff/tree/main/dizworld#readme current
- 22:3822:38, 18 August 2022 diff hist +2 m Color math →Sub screen: bold fix (wiki is not markdown)
- 22:3822:38, 18 August 2022 diff hist −21 m Color math →Registers: update CGWSEL description
- 22:3722:37, 18 August 2022 diff hist +148 PPU registers →CGWSEL - Color addition select ($2130 write): try to explain what "clip to black" had meant
- 21:4721:47, 18 August 2022 diff hist +5,933 N Color math first pass of color math, picture examples are TODO
- 21:2321:23, 18 August 2022 diff hist −21 MMIO register table/PPU CGWSEL revising to match SNES book description
- 21:2121:21, 18 August 2022 diff hist −8 PPU registers →CGWSEL - Color addition select ($2130 write): these bits are main and sub screen in the SNES book
- 21:1121:11, 18 August 2022 diff hist −2 m Palettes →Assignment: color 0 = backdrop instead of background to disambiguate
- 00:4000:40, 18 August 2022 diff hist +9 SNESdev Wiki →Reference: APU registers are already covered, maybe we need an article about SPC700 (and its registers and operation, and maybe its instructions)
- 00:3000:30, 18 August 2022 diff hist +302 Tutorials →Links: RGME video series, mega cat guide
17 August 2022
- 23:0023:00, 17 August 2022 diff hist +289 N Mode 7 perspective effects linking my demo and kulor's thread as useful resources
- 22:5822:58, 17 August 2022 diff hist +307 N Tutorials linking nesdoug and oziphantom tutorials
- 22:5522:55, 17 August 2022 diff hist +33 SNESdev Wiki →Examples and Guides: redlinking Tutorials as a place to link stuff
- 20:3320:33, 17 August 2022 diff hist +155 Tools →Web tools: Telinc1's tool
- 19:2419:24, 17 August 2022 diff hist 0 m SNESdev Wiki →Emulation: probably want tests at the top
- 18:4818:48, 17 August 2022 diff hist +79 Emulator tests →General: undisbeliever's test ROMs
- 18:4518:45, 17 August 2022 diff hist +29 Uncommon graphics mode games see also
- 18:4418:44, 17 August 2022 diff hist +29 Tricky-to-emulate games see also
- 18:4318:43, 17 August 2022 diff hist +834 N Emulator tests creating page to link test ROMs
- 18:3718:37, 17 August 2022 diff hist +21 SNESdev Wiki →Emulation: redlink Emulator tests
16 August 2022
- 08:5508:55, 16 August 2022 diff hist −14 Uncommon graphics mode games →Mode 7 EXTBG: link to the forum post for extbgtest since it has some helpful pictures
- 08:4708:47, 16 August 2022 diff hist +107 Uncommon graphics mode games →Hi-Resolution and Interlacing: Shinseiki Odysselya II
- 08:4008:40, 16 August 2022 diff hist +154 Uncommon graphics mode games →Hi-Resolution and Interlacing: Two Ship demo
- 08:3008:30, 16 August 2022 diff hist +124 Uncommon graphics mode games →Hi-Resolution and Interlacing: Street Combat has interlacing (on by mistake?)
- 06:3006:30, 16 August 2022 diff hist +35 Uncommon graphics mode games →Overscan (239 lines): RRR2 does use the blank sometimes
- 05:4405:44, 16 August 2022 diff hist +13 PPU registers →BGnSC - BG1-4 tilemap address and size ($2107-$210A write): clarify byte vs. word address
- 05:4305:43, 16 August 2022 diff hist +28 PPU registers →CHR word base address: this is 8 KiB, not 4
- 02:4002:40, 16 August 2022 diff hist +60 Uncommon graphics mode games →Overscan (239 lines): clarify that RRR2 is not blanking for any good reason?
15 August 2022
- 21:3621:36, 15 August 2022 diff hist +33 N Registers convenience redirect for "registers" summary current Tag: New redirect
- 07:4407:44, 15 August 2022 diff hist 0 m Controller connector should be WRIO not RDIO
- 07:4407:44, 15 August 2022 diff hist +1,276 N Controller connector controller pinout
14 August 2022
- 05:4205:42, 14 August 2022 diff hist +562 Timing →Video: filling in a few of the missing values
13 August 2022
- 20:2620:26, 13 August 2022 diff hist +27 SNESdev Wiki →Pinouts: redlink a needed Controller connector article
- 20:2520:25, 13 August 2022 diff hist +174 Timing add tools section to link nova's cool tool
- 04:3504:35, 13 August 2022 diff hist +148 PPU registers →CGWSEL - Color addition select ($2130 write): explain that direct color mode switch is really more of a background mode than a color math option
- 03:1603:16, 13 August 2022 diff hist +332 DMA registers →Line count, repeat mode byte: X-1 is confusing/wrong? It waits for exactly X scanlines. X=1 does not wait 0 scanlines. Adding a note below that might clarify?
15 July 2022
- 18:4818:48, 15 July 2022 diff hist +150 Glossary →Graphics: CHR, raster, scanline
14 July 2022
- 11:0011:00, 14 July 2022 diff hist +260 PPU registers →CGADSUB - Color math designation ($2131 write): explain that the color math enable applies to the main screen specficially
12 July 2022
- 01:5901:59, 12 July 2022 diff hist +47 MVN and MVP block copy →Assembler syntax: dest/src are reversed current
- 01:5501:55, 12 July 2022 diff hist −1 m MVN and MVP block copy →Assembler syntax: spelling directly
- 01:5501:55, 12 July 2022 diff hist +185 MVN and MVP block copy →Assembler syntax: opcodes
11 July 2022
- 22:0422:04, 11 July 2022 diff hist +12 m Uncommon graphics mode games →Mode 4 8bpp: maybe OPT doesn't need to be abbreviated here
- 22:0422:04, 11 July 2022 diff hist +29 N OPT #REDIRECT Offset-per-tile current Tag: New redirect
- 22:0322:03, 11 July 2022 diff hist +346 Uncommon graphics mode games →Mode 4 8bpp: explain why puzzle bobble needs 8bpp
- 22:0022:00, 11 July 2022 diff hist +15 Uncommon graphics mode games →Vertical Offset-per-tile: bust-a-move explain why this is done with OPT rather than just vertical scroll
17 June 2022
- 06:0606:06, 17 June 2022 diff hist +102 Timing →Video: scanline timing
14 June 2022
- 08:1108:11, 14 June 2022 diff hist +6 m Division →References: disambiguate multest
- 08:1108:11, 14 June 2022 diff hist +6 m Multiplication →References: disambiguate multest
- 08:1108:11, 14 June 2022 diff hist +157 Division →References: link a 16/16 divide example with test
- 08:1008:10, 14 June 2022 diff hist +159 Multiplication →References: link a 16x16 multiply example with test
- 08:0708:07, 14 June 2022 diff hist +45 Multiplication note that result register is shared
7 June 2022
- 06:2806:28, 7 June 2022 diff hist +95 Sprites →OBJ: mention OAMADD priority rotation
- 06:1006:10, 7 June 2022 diff hist +492 Sprites →OBJ: explain "cookie cutter" aspect
- 05:2105:21, 7 June 2022 diff hist +79 User:Rainwarrior projects have been moved to github
- 05:1805:18, 7 June 2022 diff hist +126 SNESdev Wiki →Links: maybe link the obelisk guide
- 03:0203:02, 7 June 2022 diff hist +165 Tiles →Mode 7 Direct Color: note that it's only for BG1, and enabled by CGWSEL
- 03:0003:00, 7 June 2022 diff hist +201 Backgrounds →EXTBG: direct color lack of support
- 02:5802:58, 7 June 2022 diff hist +45 Tiles →8bpp Direct Color: link to CGWSEL
- 02:5302:53, 7 June 2022 diff hist +146 Uncommon graphics mode games →Mode 7 EXTBG: extbgtest ROM
- 01:2401:24, 7 June 2022 diff hist +108 Tiles →Mode 7: palette index is apparently forced to zero
- 00:2800:28, 7 June 2022 diff hist +56 PPU registers →OAM: OBSEL seems to be a fullsnes typo? Maybe worth puting it here so the term is searchable
- 00:2600:26, 7 June 2022 diff hist +2 PPU registers →OAM: official name is OBJSEL not OBSEL?
- 00:2600:26, 7 June 2022 diff hist +2 MMIO register table/PPU official name is OBJSEL not OBSEL?
6 June 2022
- 22:5222:52, 6 June 2022 diff hist 0 Backgrounds →EXTBG: pixel value insted of color, to avoid confusion with the looked up CGRAM color
- 19:0219:02, 6 June 2022 diff hist +49 PPU registers →OAMADDL, OAMADDH - OAM word address ($2102, $2103 write): show that the priority rotation is only bits 1-7
- 18:5918:59, 6 June 2022 diff hist +1 m Tricky-to-emulate games priority spelling
- 18:5818:58, 6 June 2022 diff hist −2 m Tricky-to-emulate games style conformity (not using periods)
- 18:5718:57, 6 June 2022 diff hist +148 Tricky-to-emulate games super mario world priority rotation
- 18:5618:56, 6 June 2022 diff hist +242 PPU registers →OAMADDL, OAMADDH - OAM word address ($2102, $2103 write): explain priority rotation
- 08:4008:40, 6 June 2022 diff hist +20 PPU registers →VMAIN - Video Port Control ($2115 write): add an arrow clarifying what's being remapped
- 01:0901:09, 6 June 2022 diff hist +13 m PPU registers →VMAIN - Video Port Control ($2115 write): returns > will reach