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Combined display of all available logs of SNESdev Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 17:56, 25 April 2024 NovaSquirrel talk contribs created page Audio drivers (Start off this page with the drivers I know about)
- 01:41, 26 February 2024 Undisbeliever talk contribs uploaded File:Hdma indirect repeating pattern screenshot.png (Screenshot of the indirect HDMA repeating pattern example on HDMA_examples page)
- 01:41, 26 February 2024 Undisbeliever talk contribs created page File:Hdma indirect repeating pattern screenshot.png (Screenshot of the indirect HDMA repeating pattern example on HDMA_examples page)
- 01:38, 26 February 2024 Undisbeliever talk contribs uploaded File:Hdma indirect mapping screenshot.png (Screenshot of the indirect HDMA contiguous array mapping example on HDMA_examples page.)
- 01:38, 26 February 2024 Undisbeliever talk contribs created page File:Hdma indirect mapping screenshot.png (Screenshot of the indirect HDMA contiguous array mapping example on HDMA_examples page.)
- 08:55, 23 October 2023 Undisbeliever talk contribs uploaded File:Window mask logic table.png (A table of the 4 window mask logic settings combined with the 2 invert window flags.)
- 08:55, 23 October 2023 Undisbeliever talk contribs created page File:Window mask logic table.png (A table of the 4 window mask logic settings combined with the 2 invert window flags.)
- 06:03, 13 October 2023 Undisbeliever talk contribs uploaded File:Combining windows four.svg (Diagram showing how a 4 digit window can be drawn using OR or XOR logic)
- 06:03, 13 October 2023 Undisbeliever talk contribs created page File:Combining windows four.svg (Diagram showing how a 4 digit window can be drawn using OR or XOR logic)
- 06:02, 13 October 2023 Undisbeliever talk contribs uploaded File:Combining windows star.svg (Diagram showing how a star window can be drawn using OR or XOR logic)
- 06:02, 13 October 2023 Undisbeliever talk contribs created page File:Combining windows star.svg (Diagram showing how a star window can be drawn using OR or XOR logic)
- 09:15, 23 August 2023 Fiskbit talk contribs created page MediaWiki:Mainpage (Point to the new main page name.)
- 09:14, 23 August 2023 Fiskbit talk contribs moved page Main Page to SNESdev Wiki (Rename main page to match wiki name.)
- 20:41, 24 February 2023 Fiskbit talk contribs deleted page SPC-700 Instruction Set (Deleting unnecessary redirect.)
- 20:41, 24 February 2023 Fiskbit talk contribs deleted page ROM File Formats (Deleting unnecessary redirect.)
- 20:41, 24 February 2023 Fiskbit talk contribs deleted page HIghrom (Deleting unnecessary redirect.)
- 20:41, 24 February 2023 Fiskbit talk contribs deleted page DSP Envelopes (Deleting unnecessary redirect.)
- 20:40, 24 February 2023 Fiskbit talk contribs deleted page BRR Samples (Deleting unnecessary redirect.)
- 20:40, 24 February 2023 Fiskbit talk contribs deleted page Blargg SPC Upload (Deleting unnecessary redirect.)
- 16:32, 24 February 2023 Fiskbit talk contribs created page MediaWiki:Loginprompt (Adds log-in prompt explaining how to register an account.)
- 06:57, 24 February 2023 Jeffythedragonslayer talk contribs created page Super Wild Card (created) Tag: New redirect
- 06:57, 24 February 2023 Jeffythedragonslayer talk contribs created page Super Magicom (created) Tag: New redirect
- 05:24, 23 February 2023 Rainwarrior talk contribs created page Open bus (stub open bus)
- 23:56, 22 February 2023 Rainwarrior talk contribs created page GSU (redirect to Super FX) Tag: New redirect
- 23:55, 22 February 2023 Rainwarrior talk contribs created page DSP-1 (explanation, list of games (based on wikipedia's list), reference links)
- 23:46, 22 February 2023 Rainwarrior talk contribs created page Category:Expansions (explain category, link ROM header)
- 05:01, 22 February 2023 Jeffythedragonslayer talk contribs created page DSP-4 (created) Tag: New redirect
- 05:01, 22 February 2023 Jeffythedragonslayer talk contribs created page DSP-3 (created) Tag: New redirect
- 05:00, 22 February 2023 Jeffythedragonslayer talk contribs created page DSP-2 (created) Tag: New redirect
- 04:40, 22 February 2023 Jeffythedragonslayer talk contribs moved page HIghrom to Highrom (capitalization)
- 04:39, 22 February 2023 Jeffythedragonslayer talk contribs created page HIghrom (created) Tag: New redirect
- 04:38, 22 February 2023 Jeffythedragonslayer talk contribs created page Lowrom (created) Tag: New redirect
- 17:29, 21 February 2023 Jeffythedragonslayer talk contribs created page CX4 (created page)
- 17:22, 21 February 2023 Jeffythedragonslayer talk contribs created page Talk:NTT Data Keypad (created page)
- 17:09, 21 February 2023 Jeffythedragonslayer talk contribs created page SuperFX (created redirect) Tag: New redirect
- 06:21, 21 February 2023 Jeffythedragonslayer talk contribs created page Super FX (created page)
- 05:48, 21 February 2023 Jeffythedragonslayer talk contribs created page Variable width font (redirect created) Tag: New redirect
- 05:05, 20 February 2023 Jeffythedragonslayer talk contribs created page Variable width fonts (created page)
- 03:35, 19 February 2023 Jeffythedragonslayer talk contribs created page Signature byte (created page)
- 09:02, 10 January 2023 Undisbeliever talk contribs created page Reading and writing PPU memory (Add CGRAM)
- 02:38, 5 January 2023 Undisbeliever talk contribs uploaded File:Hdma textbox gradient.png (A cropped screenshot of a textbox with a background gradient created with a HDMA to CGADD and CGDATA.)
- 02:38, 5 January 2023 Undisbeliever talk contribs created page File:Hdma textbox gradient.png (A cropped screenshot of a textbox with a background gradient created with a HDMA to CGADD and CGDATA.)
- 16:30, 2 January 2023 Tepples talk contribs moved page NTT Data Keyboard to NTT Data Keypad (Correct name of the peripheral)
- 02:05, 20 December 2022 Undisbeliever talk contribs uploaded File:Hdma bghofs shear animation.png (A shear animation using a HDMA to a horizontal offset register.)
- 02:05, 20 December 2022 Undisbeliever talk contribs created page File:Hdma bghofs shear animation.png (A shear animation using a HDMA to a horizontal offset register.)
- 05:57, 4 December 2022 Fiskbit talk contribs deleted page File:Hdma double buffered parallax.webp (By request because file type is not compatible with Wikimedia at this time.)
- 02:14, 4 December 2022 Undisbeliever talk contribs uploaded File:Hdma double buffered parallax.png (An example HDMA double-buffered parallax effect.)
- 02:14, 4 December 2022 Undisbeliever talk contribs created page File:Hdma double buffered parallax.png (An example HDMA double-buffered parallax effect.)
- 01:24, 4 December 2022 Undisbeliever talk contribs uploaded File:Hdma double buffered parallax.webp (An example HDMA double-buffered parallax effect.)
- 01:24, 4 December 2022 Undisbeliever talk contribs created page File:Hdma double buffered parallax.webp (An example HDMA double-buffered parallax effect.)
- 01:18, 2 December 2022 Undisbeliever talk contribs uploaded File:Hdma textbox wipe.gif (A HDMA textbox wipe animation that is created by modifying a HDMA table in RAM during VBlank.)
- 01:18, 2 December 2022 Undisbeliever talk contribs created page File:Hdma textbox wipe.gif (A HDMA textbox wipe animation that is created by modifying a HDMA table in RAM during VBlank.)
- 07:33, 25 November 2022 Undisbeliever talk contribs uploaded File:Hdma repeat entry events.png (An annotated Mesen-S Event Viewer screenshot for a HDMA targeting the BG1HOFS register, changing BG1HOFS on every scanline using two HDMA repeat entries.)
- 07:33, 25 November 2022 Undisbeliever talk contribs created page File:Hdma repeat entry events.png (An annotated Mesen-S Event Viewer screenshot for a HDMA targeting the BG1HOFS register, changing BG1HOFS on every scanline using two HDMA repeat entries.)
- 05:42, 21 November 2022 Undisbeliever talk contribs uploaded File:Hdma 160sl entry events.png (An annotated Mesen-S Event Viewer screenshot for a HDMA targeting the BG1HOFS register, demonstrating how a 160 scanline entry is split into two HDMA entries.)
- 05:42, 21 November 2022 Undisbeliever talk contribs created page File:Hdma 160sl entry events.png (An annotated Mesen-S Event Viewer screenshot for a HDMA targeting the BG1HOFS register, demonstrating how a 160 scanline entry is split into two HDMA entries.)
- 05:37, 21 November 2022 Undisbeliever talk contribs uploaded File:Hdma textbox events.png (An annotated Mesen-S Event Viewer screenshot for a HDMA textbox targeting the TM register.)
- 05:37, 21 November 2022 Undisbeliever talk contribs created page File:Hdma textbox events.png (An annotated Mesen-S Event Viewer screenshot for a HDMA textbox targeting the TM register.)
- 07:42, 1 November 2022 Undisbeliever talk contribs uploaded File:Window precalculated.svg (A diagram showing two code paths for translating a precalculated non-symmetrical single-window (leftwards and rightwards).)
- 07:42, 1 November 2022 Undisbeliever talk contribs created page File:Window precalculated.svg (A diagram showing two code paths for translating a precalculated non-symmetrical single-window (leftwards and rightwards).)
- 10:49, 23 October 2022 Rainwarrior talk contribs created page Gamepad (#REDIRECT Standard controller) Tag: New redirect
- 03:14, 6 October 2022 Rainwarrior talk contribs created page Copier (a quick article with info about copiers)
- 03:04, 6 October 2022 Rainwarrior talk contribs created page Windows (quick summary article)
- 02:35, 6 October 2022 Rainwarrior talk contribs created page Save file formats (save file formats)
- 00:47, 6 October 2022 Rainwarrior talk contribs moved page Blargg SPC Upload to Blargg SPC upload (capitalization)
- 00:46, 6 October 2022 Rainwarrior talk contribs moved page ROM File Formats to ROM file formats (capitalization)
- 00:46, 6 October 2022 Rainwarrior talk contribs moved page BRR Samples to BRR samples (capitalization)
- 00:46, 6 October 2022 Rainwarrior talk contribs moved page DSP Envelopes to DSP envelopes (capitalization)
- 00:46, 6 October 2022 Rainwarrior talk contribs moved page SPC-700 Instruction Set to SPC-700 instruction set (capitalization)
- 00:16, 6 October 2022 Rainwarrior talk contribs created page ExHiROM (#REDIRECT Memory map#ExHiROM) Tag: New redirect
- 00:16, 6 October 2022 Rainwarrior talk contribs created page HiROM (#REDIRECT Memory map#HiROM) Tag: New redirect
- 00:15, 6 October 2022 Rainwarrior talk contribs created page LoROM (#REDIRECT Memory map#LoROM) Tag: New redirect
- 23:55, 5 October 2022 Rainwarrior talk contribs created page ROM File Formats (ROM file format described)
- 22:01, 5 October 2022 Rainwarrior talk contribs created page S-DSP (redirect) Tag: New redirect
- 22:01, 5 October 2022 Rainwarrior talk contribs created page SHVC-SOUND (redirect) Tag: New redirect
- 20:07, 5 October 2022 NovaSquirrel talk contribs uploaded File:Snes exhirom map.png (Map of Super NES address space in mode $25 ("ExHiROM") Edit by lidnariq of the HiROM map originally made by Damian Yerrick https://forums.nesdev.org/viewtopic.php?p=283508&sid=b7787101ceda9ec7e25a4485d45ebc77#p283508)
- 20:07, 5 October 2022 NovaSquirrel talk contribs created page File:Snes exhirom map.png (Map of Super NES address space in mode $25 ("ExHiROM") Edit by lidnariq of the HiROM map originally made by Damian Yerrick https://forums.nesdev.org/viewtopic.php?p=283508&sid=b7787101ceda9ec7e25a4485d45ebc77#p283508)
- 08:58, 5 October 2022 Rainwarrior talk contribs created page Category:Graphics (make it blue)
- 07:26, 5 October 2022 Rainwarrior talk contribs created page Category:Sound (turn it blue)
- 06:03, 5 October 2022 Rainwarrior talk contribs created page S-CPU (redirect to 65C816 for now) Tag: New redirect
- 05:48, 5 October 2022 Rainwarrior talk contribs created page DSP Envelopes (starting page, creating attack table)
- 05:33, 5 October 2022 Rainwarrior talk contribs moved page SPC-700 to S-SMP (maybe S-SMP is the best name for this since it's not just about the CPU part)
- 09:51, 4 October 2022 Rainwarrior talk contribs moved page SPC700 to SPC-700 (hyphen is easier to read)
- 09:00, 4 October 2022 Rainwarrior talk contribs created page SPC-700 Instruction Set (stub for eventual article)
- 00:37, 3 October 2022 Rainwarrior talk contribs created page NTT Data Keyboard (import from https://www.nesdev.org/wiki/Super_Famicom_NTT_Data_Keypad)
- 00:23, 3 October 2022 Rainwarrior talk contribs created page Blargg SPC Upload (migrating from: https://www.nesdev.org/wiki/Blargg_SPC_Upload)
- 05:04, 3 September 2022 Rainwarrior talk contribs created page BRR Samples (redirect this to SPC700 until we have enough material for its own article) Tag: New redirect
- 04:55, 3 September 2022 Rainwarrior talk contribs created page 65816 (#REDIRECT 65C816) Tag: New redirect
- 04:54, 3 September 2022 Rainwarrior talk contribs created page 65C816 (starting page with some useful links)
- 01:23, 3 September 2022 Rainwarrior talk contribs created page SPC700 (starting page with some useful links)
- 19:46, 20 August 2022 Rainwarrior talk contribs uploaded a new version of File:Colourmath addhalf.png (put the 1/2 indicator only under + instead of under = as well)
- 08:43, 20 August 2022 Rainwarrior talk contribs created page HDMA examples (linking nesdoug's article)
- 07:37, 20 August 2022 Rainwarrior talk contribs uploaded File:Colourmath sub dark inverse.png (Example from: https://github.com/bbbradsmith/SNES_stuff/tree/main/colourmath)
- 07:37, 20 August 2022 Rainwarrior talk contribs created page File:Colourmath sub dark inverse.png (Example from: https://github.com/bbbradsmith/SNES_stuff/tree/main/colourmath)
- 07:36, 20 August 2022 Rainwarrior talk contribs uploaded File:Colourmath sub dark.png (Example from: https://github.com/bbbradsmith/SNES_stuff/tree/main/colourmath)
- 07:36, 20 August 2022 Rainwarrior talk contribs created page File:Colourmath sub dark.png (Example from: https://github.com/bbbradsmith/SNES_stuff/tree/main/colourmath)
- 07:36, 20 August 2022 Rainwarrior talk contribs uploaded File:Colourmath add fade2.png (Example from: https://github.com/bbbradsmith/SNES_stuff/tree/main/colourmath)
- 07:36, 20 August 2022 Rainwarrior talk contribs created page File:Colourmath add fade2.png (Example from: https://github.com/bbbradsmith/SNES_stuff/tree/main/colourmath)
- 07:36, 20 August 2022 Rainwarrior talk contribs uploaded File:Colourmath add fade1.png (Example from: https://github.com/bbbradsmith/SNES_stuff/tree/main/colourmath)
- 07:36, 20 August 2022 Rainwarrior talk contribs created page File:Colourmath add fade1.png (Example from: https://github.com/bbbradsmith/SNES_stuff/tree/main/colourmath)
- 07:36, 20 August 2022 Rainwarrior talk contribs created page File:Colourmath addhalf.png (Example from: https://github.com/bbbradsmith/SNES_stuff/tree/main/colourmath)
- 07:36, 20 August 2022 Rainwarrior talk contribs uploaded File:Colourmath addhalf.png (Example from: https://github.com/bbbradsmith/SNES_stuff/tree/main/colourmath)
- 08:25, 19 August 2022 Undisbeliever talk contribs uploaded File:Window precalculated symmetrical.svg (A diagram showing the three code paths for drawing a precalculated horizontally-symmetrical single-window: partially offscreen on the left (x-centre < 0), onscreen (0 <= x-centre <= 255), and partially offscreen on the right (x-centre > 255).)
- 08:25, 19 August 2022 Undisbeliever talk contribs created page File:Window precalculated symmetrical.svg (A diagram showing the three code paths for drawing a precalculated horizontally-symmetrical single-window: partially offscreen on the left (x-centre < 0), onscreen (0 <= x-centre <= 255), and partially offscreen on the right (x-centre > 255).)
- 22:52, 18 August 2022 Rainwarrior talk contribs uploaded File:Dizworld additive.png (Addititve blending example from Dizworld: https://github.com/bbbradsmith/SNES_stuff/tree/main/dizworld#readme)
- 22:52, 18 August 2022 Rainwarrior talk contribs created page File:Dizworld additive.png (Addititve blending example from Dizworld: https://github.com/bbbradsmith/SNES_stuff/tree/main/dizworld#readme)
- 21:47, 18 August 2022 Rainwarrior talk contribs created page Color math (first pass of color math, picture examples are TODO)
- 23:00, 17 August 2022 Rainwarrior talk contribs created page Mode 7 perspective effects (linking my demo and kulor's thread as useful resources)
- 22:58, 17 August 2022 Rainwarrior talk contribs created page Tutorials (linking nesdoug and oziphantom tutorials)
- 18:43, 17 August 2022 Rainwarrior talk contribs created page Emulator tests (creating page to link test ROMs)
- 21:36, 15 August 2022 Rainwarrior talk contribs created page Registers (convenience redirect for "registers" summary) Tag: New redirect
- 07:44, 15 August 2022 Rainwarrior talk contribs created page Controller connector (controller pinout)
- 02:07, 3 August 2022 Undisbeliever talk contribs created page Drawing window shapes (Added HDMA table design considerations, rectangle examples and trapezium examples (with pseudo-code))
- 01:14, 3 August 2022 Undisbeliever talk contribs uploaded File:Window octagon.svg (An example unrotated octagon window, created from three segments. The first is an acute trapezium, the second is a rectangle, the third is a vertical mirror of the first segment.)
- 01:14, 3 August 2022 Undisbeliever talk contribs created page File:Window octagon.svg (An example unrotated octagon window, created from three segments. The first is an acute trapezium, the second is a rectangle, the third is a vertical mirror of the first segment.)
- 01:12, 3 August 2022 Undisbeliever talk contribs uploaded File:Window diamond.svg (A diamond window. The top-half is created using an acute trapezium. The bottom-half is created from a vertical mirror of the top-half.)
- 01:12, 3 August 2022 Undisbeliever talk contribs created page File:Window diamond.svg (A diamond window. The top-half is created using an acute trapezium. The bottom-half is created from a vertical mirror of the top-half.)
- 01:05, 3 August 2022 Undisbeliever talk contribs uploaded File:Window quad.svg (An example convex quadrilateral window, created from three trapeziums.)
- 01:05, 3 August 2022 Undisbeliever talk contribs created page File:Window quad.svg (An example convex quadrilateral window, created from three trapeziums.)
- 00:56, 3 August 2022 Undisbeliever talk contribs uploaded File:Window right triangle.svg (A triangular window can be created from two trapeziums.)
- 00:56, 3 August 2022 Undisbeliever talk contribs created page File:Window right triangle.svg (A triangular window can be created from two trapeziums.)
- 00:54, 3 August 2022 Undisbeliever talk contribs uploaded File:Window triangle horizontal base.svg (A triangular window with a horizontal base can be created from a single trapezium.)
- 00:54, 3 August 2022 Undisbeliever talk contribs created page File:Window triangle horizontal base.svg (A triangular window with a horizontal base can be created from a single trapezium.)
- 09:29, 14 July 2022 Undisbeliever talk contribs created page Glossary (Started a glossary)
- 22:04, 11 July 2022 Rainwarrior talk contribs created page OPT (#REDIRECT Offset-per-tile) Tag: New redirect
- 03:44, 24 June 2022 Undisbeliever talk contribs created page VBlank routine (Describe shadow variables (with examples))
- 04:08, 4 June 2022 Undisbeliever talk contribs created page VBlank interrupts (Created VBlank interrupts)
- 00:07, 3 June 2022 Rainwarrior talk contribs created page Background (plural) Tag: New redirect
- 00:06, 3 June 2022 Rainwarrior talk contribs created page Mode 7 transform (migrate from Backgrounds)
- 03:34, 2 June 2022 NovaSquirrel talk contribs created page Register sizes in ca65 (Created page with "When the 65c816's registers switch between being 8-bit and 16-bit, that affects how the processor expects instructions with immediate operands to be stored. For example, when the 65c816 encounters opcode <code>A9</code> (which is <code>LDA #value</code>) the current size of the accumulator determines if it will try to read one or two bytes after the opcode. This creates a problem for assemblers - they have to know whether to encode <code>LDA #1</code> as <code>A9 01</cod...")
- 20:36, 31 May 2022 Rainwarrior talk contribs created page Sprite (redirect plural) Tag: New redirect
- 20:36, 31 May 2022 Rainwarrior talk contribs created page Priority (place to explain priority) Tag: New redirect
- 20:06, 31 May 2022 Rainwarrior talk contribs created page Windowing (redirect) Tag: New redirect
- 20:04, 31 May 2022 Rainwarrior talk contribs created page Mode 5 (redirect) Tag: New redirect
- 20:04, 31 May 2022 Rainwarrior talk contribs created page Mode 7 (redirect) Tag: New redirect
- 17:56, 31 May 2022 Rainwarrior talk contribs created page Backgrounds (stubbing this article)
- 17:40, 31 May 2022 Rainwarrior talk contribs created page Background modes (redirect to Backgrounds) Tag: New redirect
- 02:28, 30 May 2022 Rainwarrior talk contribs created page User:Rainwarrior (keep notes of stuff i might work on)
- 02:12, 30 May 2022 Fiskbit talk contribs deleted page OAM ASCII Table (Unnecessary redirect.)
- 02:11, 30 May 2022 Fiskbit talk contribs deleted page OAM ASCII TABLE (Unnecessary redirect.)
- 22:22, 29 May 2022 Rainwarrior talk contribs created page DMA (redirect to registers) Tag: New redirect
- 22:22, 29 May 2022 Rainwarrior talk contribs created page HDMA (DMA registers seems to be a suitable redirect for this) Tag: New redirect
- 22:15, 29 May 2022 Rainwarrior talk contribs created page Category:Controllers (just a stub to keep it from being a red category)
- 22:11, 29 May 2022 Rainwarrior talk contribs created page Palettes (palettes)
- 22:08, 29 May 2022 Rainwarrior talk contribs created page Direct color (redirect to Tiles#Direct color) Tag: New redirect
- 21:34, 29 May 2022 Rainwarrior talk contribs created page Category:Deletion requests (explain category)
- 21:30, 29 May 2022 Rainwarrior talk contribs created page Template:Delete (deletion request template)
- 21:14, 29 May 2022 Rainwarrior talk contribs moved page OAM ASCII Table to OAM layout (this is not ASCII related, calling it a layout instead for less confusion)
- 20:50, 29 May 2022 Rainwarrior talk contribs created page Multitap (multitap)
- 20:43, 29 May 2022 Jeffythedragonslayer talk contribs moved page OAM ASCII TABLE to OAM ASCII Table ("TABLE" was all caps)
- 20:42, 29 May 2022 Jeffythedragonslayer talk contribs created page OAM ASCII TABLE (created page)
- 06:06, 29 May 2022 User account Yoeynsf talk contribs was created by Fiskbit talk contribs and password was sent by email (Created at user request.)
- 01:37, 29 May 2022 User account Burning Loaf talk contribs was created
- 20:40, 28 May 2022 NovaSquirrel talk contribs created page DMA examples (Created page with "This page provides examples on how to use DMA registers to do fast copies on the SNES. These examples use the following defines to make the code clearer: <pre> ; Registers Also known as... DMAMODE = $4300 ; DMAPn DMAPPUREG = $4301 ; BBADn DMAADDR = $4302 ; A1TnL DMAADDRHI = $4303 ; A1TnH DMAADDRBANK = $4304 ; A1Bn DMALEN = $4305 ; DASnL DMALENHI = $4306 ; DASnH ; Configuration for $43n0 ; OR these together to get the desired e...")
- 04:28, 27 May 2022 Rainwarrior talk contribs created page Talk:Mouse (note on timings)
- 04:08, 26 May 2022 Rainwarrior talk contribs created page Tilemap (redirect for plural) Tag: New redirect
- 03:55, 26 May 2022 Rainwarrior talk contribs created page Sprites (sprites)
- 03:12, 26 May 2022 Rainwarrior talk contribs created page OBJ (redirect to Sprites) Tag: New redirect
- 03:11, 26 May 2022 Rainwarrior talk contribs created page OAM (redirect to Sprites) Tag: New redirect
- 03:09, 26 May 2022 Rainwarrior talk contribs created page CGRAM (just redirect this to Palettes) Tag: New redirect
- 03:08, 26 May 2022 Rainwarrior talk contribs created page Tilemaps (tilemaps)
- 02:35, 26 May 2022 Rainwarrior talk contribs created page Tiles (describe tile formats)
- 01:53, 26 May 2022 Rainwarrior talk contribs created page Timing (some basic timing information)
- 00:56, 26 May 2022 Fiskbit talk contribs created page CPU vectors (Adds CPU vector page.)
- 23:13, 25 May 2022 Fiskbit talk contribs created page WRAM pinout (Adds S-WRAM pinout.)
- 23:00, 25 May 2022 Rainwarrior talk contribs created page Standard controller (standard controller)
- 08:03, 25 May 2022 Lidnariq talk contribs created page Talk:Controller reading (HVBJOY: new section)
- 22:38, 23 May 2022 Rainwarrior talk contribs created page MMIO register table/DMA (temporary stub)
- 22:28, 23 May 2022 Rainwarrior talk contribs created page MMIO register table/MMIO (importing table contents from MMIO registers)
- 22:17, 23 May 2022 Rainwarrior talk contribs created page MMIO register table/PPU (importing table contents from PPU registers)
- 22:14, 23 May 2022 Rainwarrior talk contribs created page MMIO register table (creating page for aggregate table)
- 21:55, 22 May 2022 Fiskbit talk contribs moved page CPU registers to MMIO registers without leaving a redirect (Concluded after discussion that 'CPU registers' is both too narrow and somewhat misleading.)
- 19:06, 22 May 2022 NovaSquirrel talk contribs created page Controller reading (Created page with "The SNES has a feature that can automatically read the game controllers, so the 65c816 does not need to spend any time doing that. The controllers can also be read manually, the same way the NES does it. The automatic reading feature will only read 16 bits from the controller, so peripherals like the Mouse need to be read either completely manually or with a combination of automatic and manual reading. == Automatic controller reading == Automatic controller reading...")
- 17:14, 22 May 2022 NovaSquirrel talk contribs created page Booting the SPC700 (Created page with "When the SNES powers on, the SPC700 starts running a small program which does some initialization and then waits to communicate with the 65c816. At this point the 65c816 can instruct the SPC700 to load a new program into its RAM and start running it. This page explains how to do this. Communication with the SPC700 involves four registers - $2140, $2141, $2142 and $2143. These four bytes correspond to $f4, $f5, $f6 and $f7 on the SPC700-side, respectively. When one s...")
- 05:52, 22 May 2022 Rainwarrior talk contribs created page CPU registers (just stubbing out a very quick list)
- 05:54, 21 May 2022 NovaSquirrel talk contribs created page Talk:Errata (Created page with "The stuff on this page definitely needs to be double-checked, and ideally tested on a SNES where applicable. These issues don't seem to be documented very well online, and I've had to rely on forum posts and bits of documentation here and there about problems. - ~~~~")
- 05:22, 21 May 2022 NovaSquirrel talk contribs created page Errata (Created page with "This page describes quirks in the SNES hardware that programmers need to be aware of. They could be mistakes in the hardware's implementation, or just unintuitive behavior. == Video == * Offset-per-tile never affects the first (leftmost) tile. * The SNES programming manual describes a situation where the Time Over flag is erroneously set when the first hardware sprite is 16x16, 32x32, or 64x64, has a horizontal position of 0-255, and other hardware sprites have nega...")
- 01:52, 21 May 2022 NovaSquirrel talk contribs created page Division (Created page with "The 65c816 does not include a division instruction. However, the SNES includes division hardware for games to use, and games can access it with registers. It's capable of dividing a 16-bit number by an 8-bit number, and it produces a 16-bit result and a 16-bit remainder. All inputs and outputs are unsigned. == Division registers == WRDIVH WRDIVL $4205 $4204 7 bit 0 7 bit 0 ---- ---- ---- ---- HHHH HHHH LLLL LLLL |||| |||| |||| |||| +++...")
- 19:59, 20 May 2022 NovaSquirrel talk contribs created page Multiplication (Created page with "The 65c816 does not have a multiplication instruction, but the SNES includes multiplication hardware that can be accessed with registers. These are faster than implementing general-purpose multiplication in software. There are two available multipliers: * 5A22 multiplier ** 8-bit number × 8-bit number = 16-bit result ** Uses unsigned numbers: $ff (255) × $ff (255) = $fe01 (65025) ** There is a delay between writing the parameters and correct results being av...")
- 22:30, 19 May 2022 NovaSquirrel talk contribs created page Scrolling a large map (Created page with "A lot of games have their action take place in an area that's too big to fit on the screen at once. To support this, SNES tilemaps can be bigger than the screen, and a programmer can use scrolling to choose which section of it should be displayed. However, the biggest available sizes are still too small for most games' needs. To get around this limitation, a game can simulate an infinitely large tilemap. This involves determining the scrolling direction and continua...")
- 21:18, 19 May 2022 NovaSquirrel talk contribs uploaded File:NTS scrolling seam.gif (Animation explaining how to perform scrolling across a horizontal playfield longer than 512 pixels. It uses the first four screens of a level in Nova the Squirrel.)
- 21:18, 19 May 2022 NovaSquirrel talk contribs created page File:NTS scrolling seam.gif (Animation explaining how to perform scrolling across a horizontal playfield longer than 512 pixels. It uses the first four screens of a level in Nova the Squirrel.)
- 05:21, 17 May 2022 Rainwarrior talk contribs created page MVP (redirect) Tag: New redirect
- 05:21, 17 May 2022 Rainwarrior talk contribs created page MVN (redirect) Tag: New redirect
- 05:19, 17 May 2022 Rainwarrior talk contribs created page MVN and MVP block copy (explain MVN/MVP)
- 04:30, 17 May 2022 Rainwarrior talk contribs created page Tools (starting page for useful tool links)
- 23:22, 16 May 2022 Rainwarrior talk contribs created page SNES Development Manual (Just a brief explanation of what it is so that it can be referenced)
- 00:34, 16 May 2022 Rainwarrior talk contribs created page Template:Anchor/doc (explain template)
- 00:22, 16 May 2022 Rainwarrior talk contribs created page Template:Anchor (anchor template)
- 00:16, 16 May 2022 Rainwarrior talk contribs created page Uncommon graphics mode games (Creating article, entries for Overscan)
- 06:27, 12 May 2022 Undisbeliever talk contribs created page Init code (Add list of registers to reset)
- 02:02, 12 May 2022 User account Undisbeliever talk contribs was created by Fiskbit talk contribs and password was sent by email (Created at user request.)
- 20:30, 10 May 2022 NovaSquirrel talk contribs created page Using X as a pointer (Created page with "Because the 65c816's index registers can be 16-bit, they can hold a 16-bit address. For programs that already use 16-bit index registers for other reasons (such as accessing level data), this can sometimes create an optimization opportunity, allowing for the use of faster addressing modes and smaller code. {| class="wikitable" |+ Addressing mode comparison |- ! Instruction !! Bytes !! Cycles |- | <code>LDA directpage,x</code> || 2 || * 4 * + 1 (16-bit A) * + 1 (low by...")
- 06:57, 9 May 2022 Brizzo talk contribs deleted page Snesdev wiki:Copyright (content was: "Content is available under the $1.", and the only contributor was "Brizzo" (talk))
- 06:54, 9 May 2022 Brizzo talk contribs created page Snesdev wiki:Copyright (Created page with "Content is available under the $1.")
- 06:53, 9 May 2022 Brizzo talk contribs deleted page Snesdev wiki:Copyrights (content was: "Content is available under the $1.", and the only contributor was "Brizzo" (talk))
- 06:52, 9 May 2022 Brizzo talk contribs created page Snesdev wiki:Copyrights (Created page with "Content is available under the $1.")
- 05:35, 9 May 2022 NovaSquirrel talk contribs created page Offset-per-tile (Created page with "Offset-per-tile is a feature of background modes 2, 4, and 6. It allows overriding a layer's horizontal and vertical scroll position on a tile-by-tile basis. This the effect behind the dizzy effect in Yoshi's Island, and it allows Tetris Attack to have two different playfields with different vertical positions. This feature can be used to simulate a rotating background for small rotation angles, as seen in Star Fox. == Details on how the feature works == In offset-per...")
- 04:18, 9 May 2022 NovaSquirrel talk contribs created page DMA registers (Created page with "The SNES's DMA (Direct Memory Access) unit allows a game to copy graphics, palettes, OAM and more at a much higher speed than the CPU can accomplish alone. This allows a game to make better use of the limited amount of time it has in vblank to change graphical memory. The SNES has two address buses - consisting of the A bus (which contains cartridge ROM, cartridge RAM, and the SNES's RAM) and the B bus (anything in the $2100-$21ff range, including PPU registers...")
- 20:48, 8 May 2022 NovaSquirrel talk contribs created page Memory map (Created page with "== Overall == File:Snes overall map.png The SNES natively provides access to RAM and I/O at specific locations. The cartridge is free to provide whatever it wants in the remaining space, and there are specific address ranges that are conventionally used to add access to additional hardware such as extra RAM or a coprocessor. Different address ranges are accessed at different speeds, and the speed of the ROM at banks $80-$FF may be changed with register $420D. The f...")
- 20:12, 8 May 2022 NovaSquirrel talk contribs uploaded File:Snes hirom map.png
- 20:12, 8 May 2022 NovaSquirrel talk contribs created page File:Snes hirom map.png
- 20:11, 8 May 2022 NovaSquirrel talk contribs uploaded File:Snes lorom map.png
- 20:11, 8 May 2022 NovaSquirrel talk contribs created page File:Snes lorom map.png
- 20:11, 8 May 2022 NovaSquirrel talk contribs uploaded File:Snes overall map.png
- 20:11, 8 May 2022 NovaSquirrel talk contribs created page File:Snes overall map.png
- 19:06, 8 May 2022 NovaSquirrel talk contribs created page ROM header (Start off this page - fill in details later)
- 17:51, 8 May 2022 NovaSquirrel talk contribs created page Mouse (Adapted from NESDev wiki)
- 17:35, 8 May 2022 NovaSquirrel talk contribs created page SNES PPU for NES developers (Created page with "The SNES PPU and NES PPU use every similar concepts for displaying graphics. This article will summarize some important differences and similarities, and lay out some basics before you learn about things more in-depth. == VRAM == Video RAM is 64KB and contained within the console. Additional video memory cannot be added via cartridge. VRAM contains the tilemaps used for backgrounds as well as the graphics data for background tiles and sprite tiles. You can deci...")
- 17:28, 8 May 2022 NovaSquirrel talk contribs created page 65c816 for 6502 developers (Created page with "This guide is meant to introduce the 65c816 to someone who is already familiar with the 6502. Most 6502 code will work on it without changes but there are additional features that you can take advantage of to write even faster and smaller code. This page is intended to highlight those features. ==16-bit registers!== The biggest, most obvious change from the 6502 is that it can do 16-bit operations. To enable this, the accumulator and index registers can change between b...")
- 07:14, 6 May 2022 Fiskbit talk contribs created page MediaWiki:Sidebar (Updates the sidebar.)
- 06:18, 6 May 2022 Brizzo talk contribs changed group membership for Fiskbit from (none) to administrator
- 00:03, 26 April 2022 Fiskbit talk contribs created page PPU registers (Starts the PPU registers page.)
- 04:51, 25 April 2022 Fiskbit talk contribs created page Tricky-to-emulate games (Adds Sour's tricky-to-emulate games findings.)
- 02:01, 25 April 2022 Fiskbit talk contribs created page APU pinout (Adds S-SMP and S-DSP pinouts.)
- 02:28, 24 April 2022 Brizzo talk contribs created page MediaWiki:Common.css (Created page with "CSS placed here will be applied to all skins: .mw-code { white-space:pre; overflow-x: scroll; }")
- 07:53, 23 April 2022 Fiskbit talk contribs created page PPU pinout (Adds S-PPU1 pinout.)
- 04:39, 23 April 2022 Fiskbit talk contribs created page Category:Pinouts (Creates the Pinouts category.)
- 04:38, 23 April 2022 Fiskbit talk contribs created page CPU pinout (Adds the CPU pinout.)
- 00:11, 23 April 2022 Fiskbit talk contribs created page Cartridge connector (Adds a cartridge connector pinout page.)
- 23:50, 12 April 2022 MediaWiki default talk contribs created page Main Page